diff options
author | Jason Ekstrand <[email protected]> | 2017-02-28 09:10:43 -0800 |
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committer | Emil Velikov <[email protected]> | 2017-03-13 11:16:34 +0000 |
commit | 700bebb958e93f4d472c383de62ced9db8e64bec (patch) | |
tree | 0075c098c56c338f38ba0db80b9dba3e7e268a17 /src/intel/compiler/brw_wm_iz.cpp | |
parent | d0d4a5f43b4dd79bd7bfff7c7deaade10bfebf7c (diff) |
i965: Move the back-end compiler to src/intel/compiler
Mostly a dummy git mv with a couple of noticable parts:
- With the earlier header cleanups, nothing in src/intel depends
files from src/mesa/drivers/dri/i965/
- Both Autoconf and Android builds are addressed. Thanks to Mauro and
Tapani for the fixups in the latter
- brw_util.[ch] is not really compiler specific, so it's moved to i965.
v2:
- move brw_eu_defines.h instead of brw_defines.h
- remove no-longer applicable includes
- add missing vulkan/ prefix in the Android build (thanks Tapani)
v3:
- don't list brw_defines.h in src/intel/Makefile.sources (Jason)
- rebase on top of the oa patches
[Emil Velikov: commit message, various small fixes througout]
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
Diffstat (limited to 'src/intel/compiler/brw_wm_iz.cpp')
-rw-r--r-- | src/intel/compiler/brw_wm_iz.cpp | 169 |
1 files changed, 169 insertions, 0 deletions
diff --git a/src/intel/compiler/brw_wm_iz.cpp b/src/intel/compiler/brw_wm_iz.cpp new file mode 100644 index 00000000000..5162a369765 --- /dev/null +++ b/src/intel/compiler/brw_wm_iz.cpp @@ -0,0 +1,169 @@ +/* + Copyright (C) Intel Corp. 2006. All Rights Reserved. + Intel funded Tungsten Graphics to + develop this 3D driver. + + Permission is hereby granted, free of charge, to any person obtaining + a copy of this software and associated documentation files (the + "Software"), to deal in the Software without restriction, including + without limitation the rights to use, copy, modify, merge, publish, + distribute, sublicense, and/or sell copies of the Software, and to + permit persons to whom the Software is furnished to do so, subject to + the following conditions: + + The above copyright notice and this permission notice (including the + next paragraph) shall be included in all copies or substantial + portions of the Software. + + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + + **********************************************************************/ + /* + * Authors: + * Keith Whitwell <[email protected]> + */ + + +#include "brw_fs.h" + + +#undef P /* prompted depth */ +#undef C /* computed */ +#undef N /* non-promoted? */ + +#define P 0 +#define C 1 +#define N 2 + +static const struct { + GLuint mode:2; + GLuint sd_present:1; + GLuint sd_to_rt:1; + GLuint dd_present:1; + GLuint ds_present:1; +} wm_iz_table[BRW_WM_IZ_BIT_MAX] = +{ + { P, 0, 0, 0, 0 }, + { P, 0, 0, 0, 0 }, + { P, 0, 0, 0, 0 }, + { P, 0, 0, 0, 0 }, + { P, 0, 0, 0, 0 }, + { N, 1, 1, 0, 0 }, + { N, 0, 1, 0, 0 }, + { N, 0, 1, 0, 0 }, + { P, 0, 0, 0, 0 }, + { P, 0, 0, 0, 0 }, + { C, 0, 1, 1, 0 }, + { C, 0, 1, 1, 0 }, + { P, 0, 0, 0, 0 }, + { N, 1, 1, 0, 0 }, + { C, 0, 1, 1, 0 }, + { C, 0, 1, 1, 0 }, + { P, 0, 0, 0, 0 }, + { P, 0, 0, 0, 0 }, + { P, 0, 0, 0, 0 }, + { P, 0, 0, 0, 0 }, + { P, 0, 0, 0, 0 }, + { N, 1, 1, 0, 0 }, + { N, 0, 1, 0, 0 }, + { N, 0, 1, 0, 0 }, + { P, 0, 0, 0, 0 }, + { P, 0, 0, 0, 0 }, + { C, 0, 1, 1, 0 }, + { C, 0, 1, 1, 0 }, + { P, 0, 0, 0, 0 }, + { N, 1, 1, 0, 0 }, + { C, 0, 1, 1, 0 }, + { C, 0, 1, 1, 0 }, + { P, 0, 0, 0, 0 }, + { P, 0, 0, 0, 0 }, + { P, 0, 0, 0, 0 }, + { P, 0, 0, 0, 0 }, + { P, 0, 0, 0, 0 }, + { N, 1, 1, 0, 1 }, + { N, 0, 1, 0, 1 }, + { N, 0, 1, 0, 1 }, + { P, 0, 0, 0, 0 }, + { P, 0, 0, 0, 0 }, + { C, 0, 1, 1, 1 }, + { C, 0, 1, 1, 1 }, + { P, 0, 0, 0, 0 }, + { N, 1, 1, 0, 1 }, + { C, 0, 1, 1, 1 }, + { C, 0, 1, 1, 1 }, + { P, 0, 0, 0, 0 }, + { C, 0, 0, 0, 1 }, + { P, 0, 0, 0, 0 }, + { C, 0, 1, 0, 1 }, + { P, 0, 0, 0, 0 }, + { C, 1, 1, 0, 1 }, + { C, 0, 1, 0, 1 }, + { C, 0, 1, 0, 1 }, + { P, 0, 0, 0, 0 }, + { C, 1, 1, 1, 1 }, + { C, 0, 1, 1, 1 }, + { C, 0, 1, 1, 1 }, + { P, 0, 0, 0, 0 }, + { C, 1, 1, 1, 1 }, + { C, 0, 1, 1, 1 }, + { C, 0, 1, 1, 1 } +}; + +/** + * \param line_aa BRW_WM_AA_NEVER, BRW_WM_AA_ALWAYS or BRW_WM_AA_SOMETIMES + * \param lookup bitmask of BRW_WM_IZ_* flags + */ +void fs_visitor::setup_fs_payload_gen4() +{ + assert(stage == MESA_SHADER_FRAGMENT); + struct brw_wm_prog_data *prog_data = brw_wm_prog_data(this->prog_data); + brw_wm_prog_key *key = (brw_wm_prog_key*) this->key; + GLuint reg = 2; + bool kill_stats_promoted_workaround = false; + int lookup = key->iz_lookup; + + assert(lookup < BRW_WM_IZ_BIT_MAX); + + /* Crazy workaround in the windowizer, which we need to track in + * our register allocation and render target writes. See the "If + * statistics are enabled..." paragraph of 11.5.3.2: Early Depth + * Test Cases [Pre-DevGT] of the 3D Pipeline - Windower B-Spec. + */ + if (key->stats_wm && + (lookup & BRW_WM_IZ_PS_KILL_ALPHATEST_BIT) && + wm_iz_table[lookup].mode == P) { + kill_stats_promoted_workaround = true; + } + + prog_data->uses_src_depth = + (nir->info->inputs_read & (1 << VARYING_SLOT_POS)) != 0; + if (wm_iz_table[lookup].sd_present || prog_data->uses_src_depth || + kill_stats_promoted_workaround) { + payload.source_depth_reg = reg; + reg += 2; + } + + if (wm_iz_table[lookup].sd_to_rt || kill_stats_promoted_workaround) + source_depth_to_render_target = true; + + if (wm_iz_table[lookup].ds_present || key->line_aa != BRW_WM_AA_NEVER) { + payload.aa_dest_stencil_reg = reg; + runtime_check_aads_emit = + !wm_iz_table[lookup].ds_present && key->line_aa == BRW_WM_AA_SOMETIMES; + reg++; + } + + if (wm_iz_table[lookup].dd_present) { + payload.dest_depth_reg = reg; + reg+=2; + } + + payload.num_regs = reg; +} + |