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authorMatt Turner <[email protected]>2020-02-27 10:48:37 -0800
committerMarge Bot <[email protected]>2020-03-09 04:44:12 +0000
commite924181ea89e5e261f8aa24564c32ed22941e752 (patch)
tree10c678c05839069dba0925de0524cfd61e4ac73f /src/intel/compiler/brw_vue_map.c
parentbb3e7b0fe34e02607e14c812b7aa5a7d67f047d0 (diff)
intel/compiler: Discount NOPs from instruction counts
Scheduler changes can cause changes in the number of instructions due to this workaround, so just don't include NOPs in the instruction counts to prevent shader-db noise. Reviewed-by: Ian Romanick <[email protected]> Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4093> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4093>
Diffstat (limited to 'src/intel/compiler/brw_vue_map.c')
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