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authorCaio Marcelo de Oliveira Filho <[email protected]>2019-02-07 13:44:33 -0800
committerCaio Marcelo de Oliveira Filho <[email protected]>2019-02-08 14:51:56 -0800
commitee670d09afdbcbcc6ffec1847169ffaecfeff64b (patch)
tree03cb13e2898c61f64b7d4d10efa98fa2aef2aeca /src/intel/compiler/brw_vec4_visitor.cpp
parente8e544436cbe1fc6139334a2314896b42f88882e (diff)
intel/compiler: use 0 as sampler in emit_mcs_fetch
The sampler will be ignored since the underlying 'ld_mcs' operation won't use it, so just fill the field with 0 instead of the texture to make it clearer that's the case. This will also avoid is_high_sampler() to kick in unnecessarily, in case we are using the operation for a texture with index >= 16. Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]>
Diffstat (limited to 'src/intel/compiler/brw_vec4_visitor.cpp')
-rw-r--r--src/intel/compiler/brw_vec4_visitor.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/intel/compiler/brw_vec4_visitor.cpp b/src/intel/compiler/brw_vec4_visitor.cpp
index 6459b8b79ea..41cebf0b838 100644
--- a/src/intel/compiler/brw_vec4_visitor.cpp
+++ b/src/intel/compiler/brw_vec4_visitor.cpp
@@ -863,7 +863,7 @@ vec4_visitor::emit_mcs_fetch(const glsl_type *coordinate_type,
dst_reg(this, glsl_type::uvec4_type));
inst->base_mrf = 2;
inst->src[1] = surface;
- inst->src[2] = surface;
+ inst->src[2] = brw_imm_ud(0); /* sampler */
int param_base;