diff options
author | Jason Ekstrand <[email protected]> | 2017-02-28 09:10:43 -0800 |
---|---|---|
committer | Emil Velikov <[email protected]> | 2017-03-13 11:16:34 +0000 |
commit | 700bebb958e93f4d472c383de62ced9db8e64bec (patch) | |
tree | 0075c098c56c338f38ba0db80b9dba3e7e268a17 /src/intel/compiler/brw_nir_attribute_workarounds.c | |
parent | d0d4a5f43b4dd79bd7bfff7c7deaade10bfebf7c (diff) |
i965: Move the back-end compiler to src/intel/compiler
Mostly a dummy git mv with a couple of noticable parts:
- With the earlier header cleanups, nothing in src/intel depends
files from src/mesa/drivers/dri/i965/
- Both Autoconf and Android builds are addressed. Thanks to Mauro and
Tapani for the fixups in the latter
- brw_util.[ch] is not really compiler specific, so it's moved to i965.
v2:
- move brw_eu_defines.h instead of brw_defines.h
- remove no-longer applicable includes
- add missing vulkan/ prefix in the Android build (thanks Tapani)
v3:
- don't list brw_defines.h in src/intel/Makefile.sources (Jason)
- rebase on top of the oa patches
[Emil Velikov: commit message, various small fixes througout]
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
Diffstat (limited to 'src/intel/compiler/brw_nir_attribute_workarounds.c')
-rw-r--r-- | src/intel/compiler/brw_nir_attribute_workarounds.c | 176 |
1 files changed, 176 insertions, 0 deletions
diff --git a/src/intel/compiler/brw_nir_attribute_workarounds.c b/src/intel/compiler/brw_nir_attribute_workarounds.c new file mode 100644 index 00000000000..d695771f04a --- /dev/null +++ b/src/intel/compiler/brw_nir_attribute_workarounds.c @@ -0,0 +1,176 @@ +/* + * Copyright © 2016 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS + * IN THE SOFTWARE. + */ + +#include "compiler/nir/nir_builder.h" +#include "brw_nir.h" + +/** + * Prior to Haswell, the hardware can't natively support GL_FIXED or + * 2_10_10_10_REV vertex formats. This pass inserts extra shader code + * to produce the correct values. + */ + +struct attr_wa_state { + nir_builder builder; + bool impl_progress; + bool use_legacy_snorm_formula; + const uint8_t *wa_flags; +}; + +static bool +apply_attr_wa_block(nir_block *block, struct attr_wa_state *state) +{ + nir_builder *b = &state->builder; + + nir_foreach_instr_safe(instr, block) { + if (instr->type != nir_instr_type_intrinsic) + continue; + + nir_intrinsic_instr *intrin = nir_instr_as_intrinsic(instr); + if (intrin->intrinsic != nir_intrinsic_load_input) + continue; + + uint8_t wa_flags = state->wa_flags[intrin->const_index[0]]; + if (wa_flags == 0) + continue; + + b->cursor = nir_after_instr(instr); + + nir_ssa_def *val = &intrin->dest.ssa; + + /* Do GL_FIXED rescaling for GLES2.0. Our GL_FIXED attributes + * come in as floating point conversions of the integer values. + */ + if (wa_flags & BRW_ATTRIB_WA_COMPONENT_MASK) { + nir_ssa_def *scaled = + nir_fmul(b, val, nir_imm_float(b, 1.0f / 65536.0f)); + nir_ssa_def *comps[4]; + for (int i = 0; i < val->num_components; i++) { + bool rescale = i < (wa_flags & BRW_ATTRIB_WA_COMPONENT_MASK); + comps[i] = nir_channel(b, rescale ? scaled : val, i); + } + val = nir_vec(b, comps, val->num_components); + } + + /* Do sign recovery for 2101010 formats if required. */ + if (wa_flags & BRW_ATTRIB_WA_SIGN) { + /* sign recovery shift: <22, 22, 22, 30> */ + nir_ssa_def *shift = nir_imm_ivec4(b, 22, 22, 22, 30); + val = nir_ishr(b, nir_ishl(b, val, shift), shift); + } + + /* Apply BGRA swizzle if required. */ + if (wa_flags & BRW_ATTRIB_WA_BGRA) { + val = nir_swizzle(b, val, (unsigned[4]){2,1,0,3}, 4, true); + } + + if (wa_flags & BRW_ATTRIB_WA_NORMALIZE) { + /* ES 3.0 has different rules for converting signed normalized + * fixed-point numbers than desktop GL. + */ + if ((wa_flags & BRW_ATTRIB_WA_SIGN) && + !state->use_legacy_snorm_formula) { + /* According to equation 2.2 of the ES 3.0 specification, + * signed normalization conversion is done by: + * + * f = c / (2^(b-1)-1) + */ + nir_ssa_def *es3_normalize_factor = + nir_imm_vec4(b, 1.0f / ((1 << 9) - 1), 1.0f / ((1 << 9) - 1), + 1.0f / ((1 << 9) - 1), 1.0f / ((1 << 1) - 1)); + val = nir_fmax(b, + nir_fmul(b, nir_i2f(b, val), es3_normalize_factor), + nir_imm_float(b, -1.0f)); + } else { + /* The following equations are from the OpenGL 3.2 specification: + * + * 2.1 unsigned normalization + * f = c/(2^n-1) + * + * 2.2 signed normalization + * f = (2c+1)/(2^n-1) + * + * Both of these share a common divisor, which we handle by + * multiplying by 1 / (2^b - 1) for b = <10, 10, 10, 2>. + */ + nir_ssa_def *normalize_factor = + nir_imm_vec4(b, 1.0f / ((1 << 10) - 1), 1.0f / ((1 << 10) - 1), + 1.0f / ((1 << 10) - 1), 1.0f / ((1 << 2) - 1)); + + if (wa_flags & BRW_ATTRIB_WA_SIGN) { + /* For signed normalization, the numerator is 2c+1. */ + nir_ssa_def *two = nir_imm_float(b, 2.0f); + nir_ssa_def *one = nir_imm_float(b, 1.0f); + val = nir_fadd(b, nir_fmul(b, nir_i2f(b, val), two), one); + } else { + /* For unsigned normalization, the numerator is just c. */ + val = nir_u2f(b, val); + } + val = nir_fmul(b, val, normalize_factor); + } + } + + if (wa_flags & BRW_ATTRIB_WA_SCALE) { + val = (wa_flags & BRW_ATTRIB_WA_SIGN) ? nir_i2f(b, val) + : nir_u2f(b, val); + } + + nir_ssa_def_rewrite_uses_after(&intrin->dest.ssa, nir_src_for_ssa(val), + val->parent_instr); + state->impl_progress = true; + } + + return true; +} + +bool +brw_nir_apply_attribute_workarounds(nir_shader *shader, + bool use_legacy_snorm_formula, + const uint8_t *attrib_wa_flags) +{ + bool progress = false; + struct attr_wa_state state = { + .use_legacy_snorm_formula = use_legacy_snorm_formula, + .wa_flags = attrib_wa_flags, + }; + + nir_foreach_function(func, shader) { + if (!func->impl) + continue; + + nir_builder_init(&state.builder, func->impl); + state.impl_progress = false; + + nir_foreach_block(block, func->impl) { + apply_attr_wa_block(block, &state); + } + + if (state.impl_progress) { + nir_metadata_preserve(func->impl, nir_metadata_block_index | + nir_metadata_dominance); + progress = true; + } + } + + return progress; +} |