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authorJason Ekstrand <[email protected]>2018-11-01 16:04:01 -0500
committerJason Ekstrand <[email protected]>2019-01-29 18:43:55 +0000
commitb284d222dbbe7a106dd1e52af7a826dc9855fc3c (patch)
tree78eb503750436b9fcbcf13d6c7c0232f12cec03a /src/intel/compiler/brw_eu_defines.h
parent8514eba693c9daa07284a248e1c4e5d825152c1c (diff)
intel/fs: Use SHADER_OPCODE_SEND for varying UBO pulls on gen7+
Reviewed-by: Iago Toral Quiroga <[email protected]>
Diffstat (limited to 'src/intel/compiler/brw_eu_defines.h')
-rw-r--r--src/intel/compiler/brw_eu_defines.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/intel/compiler/brw_eu_defines.h b/src/intel/compiler/brw_eu_defines.h
index 4445f388d38..d3dfd6dc7e8 100644
--- a/src/intel/compiler/brw_eu_defines.h
+++ b/src/intel/compiler/brw_eu_defines.h
@@ -526,7 +526,6 @@ enum opcode {
FS_OPCODE_UNIFORM_PULL_CONSTANT_LOAD,
FS_OPCODE_UNIFORM_PULL_CONSTANT_LOAD_GEN7,
FS_OPCODE_VARYING_PULL_CONSTANT_LOAD_GEN4,
- FS_OPCODE_VARYING_PULL_CONSTANT_LOAD_GEN7,
FS_OPCODE_VARYING_PULL_CONSTANT_LOAD_LOGICAL,
FS_OPCODE_DISCARD_JUMP,
FS_OPCODE_SET_SAMPLE_ID,