From b284d222dbbe7a106dd1e52af7a826dc9855fc3c Mon Sep 17 00:00:00 2001 From: Jason Ekstrand Date: Thu, 1 Nov 2018 16:04:01 -0500 Subject: intel/fs: Use SHADER_OPCODE_SEND for varying UBO pulls on gen7+ Reviewed-by: Iago Toral Quiroga --- src/intel/compiler/brw_eu_defines.h | 1 - 1 file changed, 1 deletion(-) (limited to 'src/intel/compiler/brw_eu_defines.h') diff --git a/src/intel/compiler/brw_eu_defines.h b/src/intel/compiler/brw_eu_defines.h index 4445f388d38..d3dfd6dc7e8 100644 --- a/src/intel/compiler/brw_eu_defines.h +++ b/src/intel/compiler/brw_eu_defines.h @@ -526,7 +526,6 @@ enum opcode { FS_OPCODE_UNIFORM_PULL_CONSTANT_LOAD, FS_OPCODE_UNIFORM_PULL_CONSTANT_LOAD_GEN7, FS_OPCODE_VARYING_PULL_CONSTANT_LOAD_GEN4, - FS_OPCODE_VARYING_PULL_CONSTANT_LOAD_GEN7, FS_OPCODE_VARYING_PULL_CONSTANT_LOAD_LOGICAL, FS_OPCODE_DISCARD_JUMP, FS_OPCODE_SET_SAMPLE_ID, -- cgit v1.2.3