diff options
author | Jason Ekstrand <[email protected]> | 2017-11-21 13:30:49 -0800 |
---|---|---|
committer | Jason Ekstrand <[email protected]> | 2018-02-20 13:49:24 -0800 |
commit | 1900dd76d049d99f9bf256cccb1dee3a5ec3cb3b (patch) | |
tree | b489503b1b0aa07ad579798f536fde8fa778ce21 /src/intel/blorp/blorp.h | |
parent | 6fb9d6c6f5510a9fb594892228fabb831be1d34c (diff) |
anv/cmd_buffer: Move the color portion of clear_subpass into begin_subpass
This doesn't really change much now but it will give us more/better
control over clears in the future. The one interesting functional
change here is that we are now re-emitting 3DSTATE_DEPTH_BUFFERS and
friends for each clear. However, this only happens at begin_subpass
time so it shouldn't be substantially more expensive.
Reviewed-by: Nanley Chery <[email protected]>
Diffstat (limited to 'src/intel/blorp/blorp.h')
0 files changed, 0 insertions, 0 deletions