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authorJason Ekstrand <[email protected]>2017-11-21 13:30:49 -0800
committerJason Ekstrand <[email protected]>2018-02-20 13:49:24 -0800
commit1900dd76d049d99f9bf256cccb1dee3a5ec3cb3b (patch)
treeb489503b1b0aa07ad579798f536fde8fa778ce21 /src/intel/blorp/blorp.h
parent6fb9d6c6f5510a9fb594892228fabb831be1d34c (diff)
anv/cmd_buffer: Move the color portion of clear_subpass into begin_subpass
This doesn't really change much now but it will give us more/better control over clears in the future. The one interesting functional change here is that we are now re-emitting 3DSTATE_DEPTH_BUFFERS and friends for each clear. However, this only happens at begin_subpass time so it shouldn't be substantially more expensive. Reviewed-by: Nanley Chery <[email protected]>
Diffstat (limited to 'src/intel/blorp/blorp.h')
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