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author | Connor Abbott <[email protected]> | 2019-08-30 17:57:18 +0200 |
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committer | Connor Abbott <[email protected]> | 2019-09-05 12:38:46 +0200 |
commit | 2af431cf7fe9303bbfbd719e4612f00043583f40 (patch) | |
tree | 47b24510d420f4fa65984147b7959e9fbcc1c15d /src/hgl | |
parent | 49503ae74e2634ebd2e0d3caa36c25ed99e19b9c (diff) |
gallium: Plumb through a way to disable GLSL const lowering
For radeonsi, we will prefer the NIR pass as it'll generate better code
(some index calculation and a single load vs. a load, then index
calculation, then another load) and oftentimes NIR optimization can kick
in and make all the access indices constant.
Reviewed-by: Kenneth Graunke <[email protected]>
Reviewed-by: Timothy Arceri <[email protected]>
Diffstat (limited to 'src/hgl')
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