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authorConnor Abbott <[email protected]>2019-08-30 17:57:18 +0200
committerConnor Abbott <[email protected]>2019-09-05 12:38:46 +0200
commit2af431cf7fe9303bbfbd719e4612f00043583f40 (patch)
tree47b24510d420f4fa65984147b7959e9fbcc1c15d /src/hgl
parent49503ae74e2634ebd2e0d3caa36c25ed99e19b9c (diff)
gallium: Plumb through a way to disable GLSL const lowering
For radeonsi, we will prefer the NIR pass as it'll generate better code (some index calculation and a single load vs. a load, then index calculation, then another load) and oftentimes NIR optimization can kick in and make all the access indices constant. Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Timothy Arceri <[email protected]>
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