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author | Kenneth Graunke <[email protected]> | 2019-06-11 19:20:58 -0700 |
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committer | Kenneth Graunke <[email protected]> | 2019-06-14 20:13:46 +0000 |
commit | 1d75f525891efd6483404da6b4ae70784179db9c (patch) | |
tree | 331fbbe00aec788414a3099b88939dc2c7c53fff /src/hgl | |
parent | 3ddea5e8c526334afa29641d4bdedce418f3b6d6 (diff) |
st/mesa: Respect GL_TEXTURE_SRGB_DECODE_EXT in GenerateMipmaps()
Apparently, we're supposed to look at the texture object's built-in
sampler object's sRGB decode setting in order to decide whether to
decode/downsample/re-encode, or simply downsample as-is. Previously,
we had just respected the pipe_resource's format.
Fixes SKQP's Skia_Unit_Tests.SRGBMipMaps test.
(This ports commit 337a808062c756b474ee80a9ac04b5a3dbbeb67e from i965
to st/mesa for Gallium drivers.)
Reviewed-by: Eric Anholt <[email protected]>
Diffstat (limited to 'src/hgl')
0 files changed, 0 insertions, 0 deletions