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authorBrian Paul <[email protected]>2012-08-09 20:59:44 -0600
committerBrian Paul <[email protected]>2012-08-16 09:01:31 -0600
commit6c8a13215813841703e7c2efa233e8d4cf517dfd (patch)
treef4dfc28372595c1fbb7f5680effb523bf59e3834 /src/gtest
parentcab2fed135bc1edf7b65ddca3236020638427061 (diff)
st/mesa: combine vertex/fragment sampler state in arrays
As with other recent changes, put the vertex and fragment sampler state into arrays indexed by the shader type. This will let us easily add support for other types of shaders in the future.
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