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authorChristoph Bumiller <[email protected]>2011-07-25 18:13:26 +0200
committerChristoph Bumiller <[email protected]>2011-08-07 15:34:34 +0200
commit9e466e87e6fde23f8ec0923be86005be81ac2d24 (patch)
treefd4762a93570ced8d1fb5919a7178d68382939ed /src/glx
parent425b179fafe93ddf4abacbccb67ed6aecbef6a7e (diff)
nv50,nvc0: never convert in resource copy when format sizes match
If there are any cases left where the st thinks that RGBA -> BGRA will swap components, it will get what it deserves. Now the GPU's 2D engine goes unused. What a shame.
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