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author | Kenneth Graunke <[email protected]> | 2019-06-07 11:26:20 -0700 |
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committer | Kenneth Graunke <[email protected]> | 2019-06-07 11:26:20 -0700 |
commit | cd796120c9c9306219efea9e002819ef4c9ee245 (patch) | |
tree | 3fea2aa7e7ca3a1e1fcdb5c3f0ad1d601c3a4fc8 /src/glx/windows | |
parent | d5d2fb5c4c100300f17976dbc4cf4c7045a2b688 (diff) |
iris: Rename bind_state to bind_shader_state.
bind_state is possibly the worst name ever. For create, we used
create_shader_state, which is more descriptive. Put shader in the name.
Diffstat (limited to 'src/glx/windows')
0 files changed, 0 insertions, 0 deletions