diff options
author | Matt Turner <[email protected]> | 2012-09-04 22:52:36 -0700 |
---|---|---|
committer | Matt Turner <[email protected]> | 2012-09-05 22:28:49 -0700 |
commit | 7c7b7b068b1d0dc8e14b87dab5dbd4108f874f74 (patch) | |
tree | 9a6901c4b12cd5b2dbe3c7fce29cfcc7771a84de /src/glx/render2.c | |
parent | 17a574d7cd8c541c902cc0da40362a32d965e77b (diff) |
Remove Xcalloc/Xmalloc/Xfree calls
These calls allowed Xlib to use a custom memory allocator, but Xlib has
used the standard C library functions since at least its initial import
into git in 2003. It seems unlikely that it will grow a custom memory
allocator. The functions now just add extra overhead. Replacing them
will make future Coccinelle patches simpler.
This patch has been generated by the following Coccinelle semantic
patch:
// Remove Xcalloc/Xmalloc/Xfree calls
@@ expression E1, E2; @@
- Xcalloc (E1, E2)
+ calloc (E1, E2)
@@ expression E; @@
- Xmalloc (E)
+ malloc (E)
@@ expression E; @@
- Xfree (E)
+ free (E)
@@ expression E; @@
- XFree (E)
+ free (E)
Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/glx/render2.c')
-rw-r--r-- | src/glx/render2.c | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/src/glx/render2.c b/src/glx/render2.c index 762950f4ac4..870f0611186 100644 --- a/src/glx/render2.c +++ b/src/glx/render2.c @@ -89,14 +89,14 @@ __indirect_glMap1d(GLenum target, GLdouble u1, GLdouble u2, GLint stride, if (stride != k) { GLubyte *buf; - buf = (GLubyte *) Xmalloc(compsize); + buf = (GLubyte *) malloc(compsize); if (!buf) { __glXSetError(gc, GL_OUT_OF_MEMORY); return; } __glFillMap1d(k, order, stride, pnts, buf); __glXSendLargeCommand(gc, pc, 32, buf, compsize); - Xfree((char *) buf); + free((char *) buf); } else { /* Data is already packed. Just send it out */ @@ -152,14 +152,14 @@ __indirect_glMap1f(GLenum target, GLfloat u1, GLfloat u2, GLint stride, if (stride != k) { GLubyte *buf; - buf = (GLubyte *) Xmalloc(compsize); + buf = (GLubyte *) malloc(compsize); if (!buf) { __glXSetError(gc, GL_OUT_OF_MEMORY); return; } __glFillMap1f(k, order, stride, pnts, buf); __glXSendLargeCommand(gc, pc, 24, buf, compsize); - Xfree((char *) buf); + free((char *) buf); } else { /* Data is already packed. Just send it out */ @@ -227,7 +227,7 @@ __indirect_glMap2d(GLenum target, GLdouble u1, GLdouble u2, GLint ustr, if ((vstr != k) || (ustr != k * vord)) { GLdouble *buf; - buf = (GLdouble *) Xmalloc(compsize); + buf = (GLdouble *) malloc(compsize); if (!buf) { __glXSetError(gc, GL_OUT_OF_MEMORY); return; @@ -237,7 +237,7 @@ __indirect_glMap2d(GLenum target, GLdouble u1, GLdouble u2, GLint ustr, */ __glFillMap2d(k, uord, vord, ustr, vstr, pnts, buf); __glXSendLargeCommand(gc, pc, 52, buf, compsize); - Xfree((char *) buf); + free((char *) buf); } else { /* Data is already packed. Just send it out */ @@ -303,7 +303,7 @@ __indirect_glMap2f(GLenum target, GLfloat u1, GLfloat u2, GLint ustr, if ((vstr != k) || (ustr != k * vord)) { GLfloat *buf; - buf = (GLfloat *) Xmalloc(compsize); + buf = (GLfloat *) malloc(compsize); if (!buf) { __glXSetError(gc, GL_OUT_OF_MEMORY); return; @@ -313,7 +313,7 @@ __indirect_glMap2f(GLenum target, GLfloat u1, GLfloat u2, GLint ustr, */ __glFillMap2f(k, uord, vord, ustr, vstr, pnts, buf); __glXSendLargeCommand(gc, pc, 36, buf, compsize); - Xfree((char *) buf); + free((char *) buf); } else { /* Data is already packed. Just send it out */ |