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author | Eric Anholt <[email protected]> | 2017-10-20 14:00:11 -0700 |
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committer | Eric Anholt <[email protected]> | 2017-10-20 15:59:41 -0700 |
commit | 9b5fa214f4c1872b8961f81d93cd1394b5bba8ff (patch) | |
tree | eb6570248493e078e06c2e64e54c5f98fc5c0a45 /src/glx/glxext.c | |
parent | a48a38937cabad68fcda23defc2c9d4145d267d4 (diff) |
broadcom/vc5: Use SETMSF to handle discards.
A bit of spec text suggested that (like vc4) condition codes should be
used for discards, and the simulator was fine with it, but the 7268
disagrees and you have to use SETMSF instead or the color comes through.
Fixes glsl-fs-discard-01 and many of the interpolation-with-clipping
tests.
Diffstat (limited to 'src/glx/glxext.c')
0 files changed, 0 insertions, 0 deletions