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authorTimothy Arceri <[email protected]>2016-06-10 15:12:34 +1000
committerTimothy Arceri <[email protected]>2016-06-12 21:56:32 +1000
commit30df78236c14ca9470fd591a0978625490c010b2 (patch)
treeccb1814c58859305dc9c8b23530b8f84774ebd0a /src/glx/glx_pbuffer.c
parentad3def919e8bdb4f01db0f06d54961175a1910c4 (diff)
glsl: fix component overlap validation for doubles
This change makes sure to remove arrays when checking if type is a double. The check for the end of the first slot of a multi-slot double is also fixed by bumping the check to 4 rather than 3. Previously we were we not reserving the last component. Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/glx/glx_pbuffer.c')
0 files changed, 0 insertions, 0 deletions