diff options
author | Kristian Høgsberg <[email protected]> | 2010-07-28 09:08:32 -0400 |
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committer | Kristian Høgsberg <[email protected]> | 2010-07-28 16:41:59 -0400 |
commit | 38765fe4c2ba96e642510eaed0c2f8c44f0c2b1d (patch) | |
tree | 1e98e8164cacaf7520af46bc97f47664680acbe4 /src/glx/glcontextmodes.h | |
parent | db011c8141d7b01b67f2ded4e634657b92ed707a (diff) |
glx: Stop using glcore.h and glxint.h in glx
We'd like to get rid of these header files.
Diffstat (limited to 'src/glx/glcontextmodes.h')
-rw-r--r-- | src/glx/glcontextmodes.h | 92 |
1 files changed, 89 insertions, 3 deletions
diff --git a/src/glx/glcontextmodes.h b/src/glx/glcontextmodes.h index ecf0280cba3..7e6590624bf 100644 --- a/src/glx/glcontextmodes.h +++ b/src/glx/glcontextmodes.h @@ -30,12 +30,98 @@ #ifndef GLCONTEXTMODES_H #define GLCONTEXTMODES_H -#include "GL/internal/glcore.h" +typedef struct __GLcontextModesRec { + struct __GLcontextModesRec * next; + + GLboolean rgbMode; + GLboolean floatMode; + GLboolean colorIndexMode; + GLuint doubleBufferMode; + GLuint stereoMode; + + GLboolean haveAccumBuffer; + GLboolean haveDepthBuffer; + GLboolean haveStencilBuffer; + + GLint redBits, greenBits, blueBits, alphaBits; /* bits per comp */ + GLuint redMask, greenMask, blueMask, alphaMask; + GLint rgbBits; /* total bits for rgb */ + GLint indexBits; /* total bits for colorindex */ + + GLint accumRedBits, accumGreenBits, accumBlueBits, accumAlphaBits; + GLint depthBits; + GLint stencilBits; + + GLint numAuxBuffers; + + GLint level; + + GLint pixmapMode; + + /* GLX */ + GLint visualID; + GLint visualType; /**< One of the GLX X visual types. (i.e., + * \c GLX_TRUE_COLOR, etc.) + */ + + /* EXT_visual_rating / GLX 1.2 */ + GLint visualRating; + + /* EXT_visual_info / GLX 1.2 */ + GLint transparentPixel; + /* colors are floats scaled to ints */ + GLint transparentRed, transparentGreen, transparentBlue, transparentAlpha; + GLint transparentIndex; + + /* ARB_multisample / SGIS_multisample */ + GLint sampleBuffers; + GLint samples; + + /* SGIX_fbconfig / GLX 1.3 */ + GLint drawableType; + GLint renderType; + GLint xRenderable; + GLint fbconfigID; + + /* SGIX_pbuffer / GLX 1.3 */ + GLint maxPbufferWidth; + GLint maxPbufferHeight; + GLint maxPbufferPixels; + GLint optimalPbufferWidth; /* Only for SGIX_pbuffer. */ + GLint optimalPbufferHeight; /* Only for SGIX_pbuffer. */ + + /* SGIX_visual_select_group */ + GLint visualSelectGroup; + + /* OML_swap_method */ + GLint swapMethod; + + GLint screen; + + /* EXT_texture_from_pixmap */ + GLint bindToTextureRgb; + GLint bindToTextureRgba; + GLint bindToMipmapTexture; + GLint bindToTextureTargets; + GLint yInverted; +} __GLcontextModes; + +#define __GLX_MIN_CONFIG_PROPS 18 +#define __GLX_MAX_CONFIG_PROPS 500 +#define __GLX_EXT_CONFIG_PROPS 10 + +/* +** Since we send all non-core visual properties as token, value pairs, +** we require 2 words across the wire. In order to maintain backwards +** compatibility, we need to send the total number of words that the +** VisualConfigs are sent back in so old libraries can simply "ignore" +** the new properties. +*/ +#define __GLX_TOTAL_CONFIG \ + (__GLX_MIN_CONFIG_PROPS + 2 * __GLX_EXT_CONFIG_PROPS) extern GLint _gl_convert_from_x_visual_type(int visualType); extern GLint _gl_convert_to_x_visual_type(int visualType); -extern void _gl_copy_visual_to_context_mode(__GLcontextModes * mode, - const __GLXvisualConfig * config); extern int _gl_get_context_mode_data(const __GLcontextModes * mode, int attribute, int *value_return); |