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authorJason Ekstrand <[email protected]>2017-02-28 10:58:40 -0800
committerJason Ekstrand <[email protected]>2017-04-27 20:08:46 -0700
commit9bd1f0348734e5dbbdc84e96ac1f11836427ed7c (patch)
treeec7203946ba99bc2d5823042b7eaf846998c15ac /src/glx/create_context.c
parent818b8579145196c7a8d4095bd5e65367e02a8fef (diff)
anv: Implement VK_KHX_external_memory_fd
This commit just exposes the memory handle type. There's interesting we need to do here for images. So long as the user doesn't set any crazy environment variables such as INTEL_DEBUG=nohiz, all of the compression formats etc. should "just work" at least for opaque handle types. v2 (chadv): - Rebase. - Fix vkGetPhysicalDeviceImageFormatProperties2KHR when handleType == 0. - Move handleType-independency comments out of handleType-switch, in vkGetPhysicalDeviceExternalBufferPropertiesKHX. Reduces diff in future dma_buf patches. Co-authored-with: Chad Versace <[email protected]> Reviewed-by: Chad Versace <[email protected]>
Diffstat (limited to 'src/glx/create_context.c')
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