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authorEric Anholt <[email protected]>2018-11-15 13:54:49 -0800
committerEric Anholt <[email protected]>2018-11-16 17:49:17 -0800
commitd971a4230d54069c996bca78b6ed6a6a23377821 (patch)
tree2d9c29c0c0df5405a0bad5b2c7860bcc614069a2 /src/glx/SConscript
parentcc198157382a988590b0288d287281139c5f73e6 (diff)
loader: Factor out the common driver opening logic from each loader.
I copied the code from egl_dri2.c, but the functionality was equivalent between all the loaders other than their particular environment variables. v2: Drop the logging function equivalent to loader_default_logger() (requested by Eric, Emil). Move the SCons workaround across. Drop the now-unused driGetDriverExtensions() declaration that was lost in a rebase. Reviewed-by: Eric Engestrom <[email protected]> (v1) Reviewed-by: Emil Velikov <[email protected]> (v1)
Diffstat (limited to 'src/glx/SConscript')
-rw-r--r--src/glx/SConscript2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/glx/SConscript b/src/glx/SConscript
index 83c62e22f8c..7555fb0568c 100644
--- a/src/glx/SConscript
+++ b/src/glx/SConscript
@@ -26,8 +26,6 @@ env.Append(CPPDEFINES = [
'_REENTRANT',
])
-env.Append(CPPDEFINES = ['DEFAULT_DRIVER_DIR=\\"/usr/local/lib/dri\\"'])
-
env.Prepend(LIBS = [
libloader,
mesautil,