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authorJason Ekstrand <[email protected]>2015-01-21 16:00:55 -0800
committerJason Ekstrand <[email protected]>2015-02-03 12:33:11 -0800
commit8776b1b14b229d110f283f5da8c3c36261068ede (patch)
tree27e1244b9cfaef8d9ff1c0cca05fb3ea8af51876 /src/glsl
parent112d738b91aac44c2509aafe68bdbf9ab74bb3c1 (diff)
i965/fs_nir: Get rid of get_alu_src
Originally, get_alu_src was supposed to handle resolving swizzles and things like that. However, now that basically every instruction we have only takes scalar sources, we don't really need it anymore. The only case where it's still marginally useful is for the mov and vecN operations that are left over from SSA form. We can handle those cases as a special case easily enough. As a side-effect, we don't need the vec_to_movs pass anymore. v2 Jason Ekstrand <[email protected]>: - Rework the way we detect if we need an extra copy for swizzling. The old code involved a pile of confusing switch fall-throughs; we now use a loop. Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/glsl')
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