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authorSamuel Iglesias Gonsalvez <[email protected]>2015-09-22 11:05:28 +0200
committerSamuel Iglesias Gonsalvez <[email protected]>2015-09-25 08:39:21 +0200
commit68f5a4e6d2c5bec39b425a41eac6b190a8a7d14a (patch)
tree82210e85c7414f057fa8a7bb285877a1bfb30a69 /src/glsl
parentf3f64cd0c4b9cf3363056ddc9c4d7616614ce829 (diff)
glsl: fix indention in glsl_types.cpp
No functional changes. Signed-off-by: Samuel Iglesias Gonsalvez <[email protected]> Reviewed-by: Kristian Høgsberg <[email protected]>
Diffstat (limited to 'src/glsl')
-rw-r--r--src/glsl/glsl_types.cpp140
1 files changed, 70 insertions, 70 deletions
diff --git a/src/glsl/glsl_types.cpp b/src/glsl/glsl_types.cpp
index 97c79fa4ca1..b4525eb9cf2 100644
--- a/src/glsl/glsl_types.cpp
+++ b/src/glsl/glsl_types.cpp
@@ -45,8 +45,8 @@ glsl_type::init_ralloc_type_ctx(void)
}
glsl_type::glsl_type(GLenum gl_type,
- glsl_base_type base_type, unsigned vector_elements,
- unsigned matrix_columns, const char *name) :
+ glsl_base_type base_type, unsigned vector_elements,
+ unsigned matrix_columns, const char *name) :
gl_type(gl_type),
base_type(base_type),
sampler_dimensionality(0), sampler_shadow(0), sampler_array(0),
@@ -69,8 +69,8 @@ glsl_type::glsl_type(GLenum gl_type,
}
glsl_type::glsl_type(GLenum gl_type, glsl_base_type base_type,
- enum glsl_sampler_dim dim, bool shadow, bool array,
- unsigned type, const char *name) :
+ enum glsl_sampler_dim dim, bool shadow, bool array,
+ unsigned type, const char *name) :
gl_type(gl_type),
base_type(base_type),
sampler_dimensionality(dim), sampler_shadow(shadow),
@@ -96,7 +96,7 @@ glsl_type::glsl_type(GLenum gl_type, glsl_base_type base_type,
}
glsl_type::glsl_type(const glsl_struct_field *fields, unsigned num_fields,
- const char *name) :
+ const char *name) :
gl_type(0),
base_type(GLSL_TYPE_STRUCT),
sampler_dimensionality(0), sampler_shadow(0), sampler_array(0),
@@ -112,12 +112,12 @@ glsl_type::glsl_type(const glsl_struct_field *fields, unsigned num_fields,
assert(name != NULL);
this->name = ralloc_strdup(this->mem_ctx, name);
this->fields.structure = ralloc_array(this->mem_ctx,
- glsl_struct_field, length);
+ glsl_struct_field, length);
for (i = 0; i < length; i++) {
this->fields.structure[i].type = fields[i].type;
this->fields.structure[i].name = ralloc_strdup(this->fields.structure,
- fields[i].name);
+ fields[i].name);
this->fields.structure[i].location = fields[i].location;
this->fields.structure[i].interpolation = fields[i].interpolation;
this->fields.structure[i].centroid = fields[i].centroid;
@@ -130,7 +130,7 @@ glsl_type::glsl_type(const glsl_struct_field *fields, unsigned num_fields,
}
glsl_type::glsl_type(const glsl_struct_field *fields, unsigned num_fields,
- enum glsl_interface_packing packing, const char *name) :
+ enum glsl_interface_packing packing, const char *name) :
gl_type(0),
base_type(GLSL_TYPE_INTERFACE),
sampler_dimensionality(0), sampler_shadow(0), sampler_array(0),
@@ -146,11 +146,11 @@ glsl_type::glsl_type(const glsl_struct_field *fields, unsigned num_fields,
assert(name != NULL);
this->name = ralloc_strdup(this->mem_ctx, name);
this->fields.structure = ralloc_array(this->mem_ctx,
- glsl_struct_field, length);
+ glsl_struct_field, length);
for (i = 0; i < length; i++) {
this->fields.structure[i].type = fields[i].type;
this->fields.structure[i].name = ralloc_strdup(this->fields.structure,
- fields[i].name);
+ fields[i].name);
this->fields.structure[i].location = fields[i].location;
this->fields.structure[i].interpolation = fields[i].interpolation;
this->fields.structure[i].centroid = fields[i].centroid;
@@ -186,8 +186,8 @@ glsl_type::contains_sampler() const
return this->fields.array->contains_sampler();
} else if (this->is_record()) {
for (unsigned int i = 0; i < this->length; i++) {
- if (this->fields.structure[i].type->contains_sampler())
- return true;
+ if (this->fields.structure[i].type->contains_sampler())
+ return true;
}
return false;
} else {
@@ -203,8 +203,8 @@ glsl_type::contains_integer() const
return this->fields.array->contains_integer();
} else if (this->is_record()) {
for (unsigned int i = 0; i < this->length; i++) {
- if (this->fields.structure[i].type->contains_integer())
- return true;
+ if (this->fields.structure[i].type->contains_integer())
+ return true;
}
return false;
} else {
@@ -219,8 +219,8 @@ glsl_type::contains_double() const
return this->fields.array->contains_double();
} else if (this->is_record()) {
for (unsigned int i = 0; i < this->length; i++) {
- if (this->fields.structure[i].type->contains_double())
- return true;
+ if (this->fields.structure[i].type->contains_double())
+ return true;
}
return false;
} else {
@@ -255,8 +255,8 @@ glsl_type::contains_subroutine() const
return this->fields.array->contains_subroutine();
} else if (this->is_record()) {
for (unsigned int i = 0; i < this->length; i++) {
- if (this->fields.structure[i].type->contains_subroutine())
- return true;
+ if (this->fields.structure[i].type->contains_subroutine())
+ return true;
}
return false;
} else {
@@ -301,8 +301,8 @@ glsl_type::contains_image() const
return this->fields.array->contains_image();
} else if (this->is_record()) {
for (unsigned int i = 0; i < this->length; i++) {
- if (this->fields.structure[i].type->contains_image())
- return true;
+ if (this->fields.structure[i].type->contains_image())
+ return true;
}
return false;
} else {
@@ -502,21 +502,21 @@ glsl_type::get_instance(unsigned base_type, unsigned rows, unsigned columns)
if (columns == 1) {
switch (base_type) {
case GLSL_TYPE_UINT:
- return uvec(rows);
+ return uvec(rows);
case GLSL_TYPE_INT:
- return ivec(rows);
+ return ivec(rows);
case GLSL_TYPE_FLOAT:
- return vec(rows);
+ return vec(rows);
case GLSL_TYPE_DOUBLE:
- return dvec(rows);
+ return dvec(rows);
case GLSL_TYPE_BOOL:
- return bvec(rows);
+ return bvec(rows);
default:
- return error_type;
+ return error_type;
}
} else {
if ((base_type != GLSL_TYPE_FLOAT && base_type != GLSL_TYPE_DOUBLE) || (rows == 1))
- return error_type;
+ return error_type;
/* GLSL matrix types are named mat{COLUMNS}x{ROWS}. Only the following
* combinations are valid:
@@ -738,10 +738,10 @@ glsl_type::record_compare(const glsl_type *b) const
for (unsigned i = 0; i < this->length; i++) {
if (this->fields.structure[i].type != b->fields.structure[i].type)
- return false;
+ return false;
if (strcmp(this->fields.structure[i].name,
- b->fields.structure[i].name) != 0)
- return false;
+ b->fields.structure[i].name) != 0)
+ return false;
if (this->fields.structure[i].matrix_layout
!= b->fields.structure[i].matrix_layout)
return false;
@@ -802,8 +802,8 @@ glsl_type::record_key_hash(const void *a)
const glsl_type *
glsl_type::get_record_instance(const glsl_struct_field *fields,
- unsigned num_fields,
- const char *name)
+ unsigned num_fields,
+ const char *name)
{
const glsl_type key(fields, num_fields, name);
@@ -836,9 +836,9 @@ glsl_type::get_record_instance(const glsl_struct_field *fields,
const glsl_type *
glsl_type::get_interface_instance(const glsl_struct_field *fields,
- unsigned num_fields,
- enum glsl_interface_packing packing,
- const char *block_name)
+ unsigned num_fields,
+ enum glsl_interface_packing packing,
+ const char *block_name)
{
const glsl_type key(fields, num_fields, packing, block_name);
@@ -976,7 +976,7 @@ glsl_type::field_type(const char *name) const
for (unsigned i = 0; i < this->length; i++) {
if (strcmp(name, this->fields.structure[i].name) == 0)
- return this->fields.structure[i].type;
+ return this->fields.structure[i].type;
}
return error_type;
@@ -992,7 +992,7 @@ glsl_type::field_index(const char *name) const
for (unsigned i = 0; i < this->length; i++) {
if (strcmp(name, this->fields.structure[i].name) == 0)
- return i;
+ return i;
}
return -1;
@@ -1017,7 +1017,7 @@ glsl_type::component_slots() const
unsigned size = 0;
for (unsigned i = 0; i < this->length; i++)
- size += this->fields.structure[i].type->component_slots();
+ size += this->fields.structure[i].type->component_slots();
return size;
}
@@ -1153,12 +1153,12 @@ glsl_type::std140_base_alignment(bool row_major) const
if (this->is_scalar() || this->is_vector()) {
switch (this->vector_elements) {
case 1:
- return N;
+ return N;
case 2:
- return 2 * N;
+ return 2 * N;
case 3:
case 4:
- return 4 * N;
+ return 4 * N;
}
}
@@ -1183,13 +1183,13 @@ glsl_type::std140_base_alignment(bool row_major) const
*/
if (this->is_array()) {
if (this->fields.array->is_scalar() ||
- this->fields.array->is_vector() ||
- this->fields.array->is_matrix()) {
- return MAX2(this->fields.array->std140_base_alignment(row_major), 16);
+ this->fields.array->is_vector() ||
+ this->fields.array->is_matrix()) {
+ return MAX2(this->fields.array->std140_base_alignment(row_major), 16);
} else {
- assert(this->fields.array->is_record() ||
+ assert(this->fields.array->is_record() ||
this->fields.array->is_array());
- return this->fields.array->std140_base_alignment(row_major);
+ return this->fields.array->std140_base_alignment(row_major);
}
}
@@ -1208,11 +1208,11 @@ glsl_type::std140_base_alignment(bool row_major) const
int r = this->vector_elements;
if (row_major) {
- vec_type = get_instance(base_type, c, 1);
- array_type = glsl_type::get_array_instance(vec_type, r);
+ vec_type = get_instance(base_type, c, 1);
+ array_type = glsl_type::get_array_instance(vec_type, r);
} else {
- vec_type = get_instance(base_type, r, 1);
- array_type = glsl_type::get_array_instance(vec_type, c);
+ vec_type = get_instance(base_type, r, 1);
+ array_type = glsl_type::get_array_instance(vec_type, c);
}
return array_type->std140_base_alignment(false);
@@ -1242,9 +1242,9 @@ glsl_type::std140_base_alignment(bool row_major) const
field_row_major = false;
}
- const struct glsl_type *field_type = this->fields.structure[i].type;
- base_alignment = MAX2(base_alignment,
- field_type->std140_base_alignment(field_row_major));
+ const struct glsl_type *field_type = this->fields.structure[i].type;
+ base_alignment = MAX2(base_alignment,
+ field_type->std140_base_alignment(field_row_major));
}
return base_alignment;
}
@@ -1296,25 +1296,25 @@ glsl_type::std140_size(bool row_major) const
unsigned int array_len;
if (this->is_array()) {
- element_type = this->fields.array;
- array_len = this->length;
+ element_type = this->fields.array;
+ array_len = this->length;
} else {
- element_type = this;
- array_len = 1;
+ element_type = this;
+ array_len = 1;
}
if (row_major) {
vec_type = get_instance(element_type->base_type,
element_type->matrix_columns, 1);
- array_len *= element_type->vector_elements;
+ array_len *= element_type->vector_elements;
} else {
- vec_type = get_instance(element_type->base_type,
- element_type->vector_elements, 1);
- array_len *= element_type->matrix_columns;
+ vec_type = get_instance(element_type->base_type,
+ element_type->vector_elements, 1);
+ array_len *= element_type->matrix_columns;
}
const glsl_type *array_type = glsl_type::get_array_instance(vec_type,
- array_len);
+ array_len);
return array_type->std140_size(false);
}
@@ -1331,11 +1331,11 @@ glsl_type::std140_size(bool row_major) const
*/
if (this->is_array()) {
if (this->fields.array->is_record()) {
- return this->length * this->fields.array->std140_size(row_major);
+ return this->length * this->fields.array->std140_size(row_major);
} else {
- unsigned element_base_align =
- this->fields.array->std140_base_alignment(row_major);
- return this->length * MAX2(element_base_align, 16);
+ unsigned element_base_align =
+ this->fields.array->std140_base_alignment(row_major);
+ return this->length * MAX2(element_base_align, 16);
}
}
@@ -1365,10 +1365,10 @@ glsl_type::std140_size(bool row_major) const
field_row_major = false;
}
- const struct glsl_type *field_type = this->fields.structure[i].type;
- unsigned align = field_type->std140_base_alignment(field_row_major);
- size = glsl_align(size, align);
- size += field_type->std140_size(field_row_major);
+ const struct glsl_type *field_type = this->fields.structure[i].type;
+ unsigned align = field_type->std140_base_alignment(field_row_major);
+ size = glsl_align(size, align);
+ size += field_type->std140_size(field_row_major);
max_align = MAX2(align, max_align);