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authorEric Anholt <[email protected]>2011-09-07 12:03:36 -0700
committerEric Anholt <[email protected]>2011-09-08 20:20:49 -0700
commit525cec98a5c65c27c62fed0cff706bca50bf8c6e (patch)
treec74572b2ee4457d88643e5019b0aee22f6654921 /src/glsl
parent407a1001aefcb15e8d066031417d91ea22f1daf1 (diff)
glsl: Clarify error message about whole-array assignment in GLSL 1.10.
Previously, it would produce: Failed to compile FS: 0:6(7): error: non-lvalue in assignment and now it produces: Failed to compile FS: 0:5(7): error: whole array assignment is not allowed in GLSL 1.10 or GLSL ES 1.00. Also, add spec quotation to the two places we have code for array lvalues in GLSL 1.10. Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/glsl')
-rw-r--r--src/glsl/ast_to_hir.cpp31
1 files changed, 25 insertions, 6 deletions
diff --git a/src/glsl/ast_to_hir.cpp b/src/glsl/ast_to_hir.cpp
index e70e0b359bd..777f190a4fe 100644
--- a/src/glsl/ast_to_hir.cpp
+++ b/src/glsl/ast_to_hir.cpp
@@ -679,16 +679,20 @@ do_assignment(exec_list *instructions, struct _mesa_glsl_parse_state *state,
lhs->variable_referenced()->name);
error_emitted = true;
+ } else if (state->language_version <= 110 && lhs->type->is_array()) {
+ /* From page 32 (page 38 of the PDF) of the GLSL 1.10 spec:
+ *
+ * "Other binary or unary expressions, non-dereferenced
+ * arrays, function names, swizzles with repeated fields,
+ * and constants cannot be l-values."
+ */
+ _mesa_glsl_error(&lhs_loc, state, "whole array assignment is not "
+ "allowed in GLSL 1.10 or GLSL ES 1.00.");
+ error_emitted = true;
} else if (!lhs->is_lvalue()) {
_mesa_glsl_error(& lhs_loc, state, "non-lvalue in assignment");
error_emitted = true;
}
-
- if (state->es_shader && lhs->type->is_array()) {
- _mesa_glsl_error(&lhs_loc, state, "whole array assignment is not "
- "allowed in GLSL ES 1.00.");
- error_emitted = true;
- }
}
ir_rvalue *new_rhs =
@@ -2117,6 +2121,21 @@ apply_type_qualifier_to_variable(const struct ast_type_qualifier *qual,
else
var->depth_layout = ir_depth_layout_none;
+ /* From page 46 (page 52 of the PDF) of the GLSL ES specification:
+ *
+ * "Array variables are l-values and may be passed to parameters
+ * declared as out or inout. However, they may not be used as
+ * the target of an assignment."
+ *
+ * From page 32 (page 38 of the PDF) of the GLSL 1.10 spec:
+ *
+ * "Other binary or unary expressions, non-dereferenced arrays,
+ * function names, swizzles with repeated fields, and constants
+ * cannot be l-values."
+ *
+ * So we only mark 1.10 as non-lvalues, and check for array
+ * assignment in 100 specifically in do_assignment.
+ */
if (var->type->is_array() && state->language_version != 110) {
var->array_lvalue = true;
}