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authorMarek Olšák <[email protected]>2011-03-29 16:35:13 +0200
committerMarek Olšák <[email protected]>2011-03-29 18:47:02 +0200
commit0420ae3d9069ff5cbe067bdd5c6075d9292dbe66 (patch)
tree77299cbf3be9fee7290af2398efd5eca37fe34af /src/glsl
parent7d41857566d900aee3319f06c272049e6211acc1 (diff)
r300g: add support for all render targets with one and two channels
The hardware should be set according to this table: FORMAT -> R300 COLORFORMAT ------------------------- X16 -> UV88 X16Y16 -> ARGB8888 X32 -> ARGB8888 X32Y32 -> ARGB16161616 US_OUT_FMT must contain the real format. I wasn't able to make B3G3R2 and L4A4 work, but those aren't important.
Diffstat (limited to 'src/glsl')
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