diff options
author | Dave Airlie <[email protected]> | 2015-04-20 10:16:55 +1000 |
---|---|---|
committer | Dave Airlie <[email protected]> | 2015-07-23 17:25:25 +1000 |
commit | 57f24299b7fe0f7b20c2a3cf1e94c747825b568d (patch) | |
tree | c2de7c35d3d0eefe644110fa5f106d23010ba12b /src/glsl/tests | |
parent | d16ff8ac783874c8ee74ef796b1c853829ff237d (diff) |
glsl/types: add new subroutine type (v3.2)
This type will be used to store the name of subroutine types
as in subroutine void myfunc(void);
will store myfunc into a subroutine type.
This is required to the parser can identify a subroutine
type in a uniform decleration as a valid type, and also for
looking up the type later.
Also add contains_subroutine method.
v2: handle subroutine to int comparisons, needed
for lowering pass.
v3: do subroutine to int with it's own IR
operation to avoid hacking on asserts (Kayden)
v3.1: fix warnings in this patch, fix nir,
fix tgsi
v3.2: fixup tests
Reviewed-by: Kenneth Graunke <[email protected]>
Reviewed-by: Chris Forbes <[email protected]>
Signed-off-by: Dave Airlie <[email protected]>
tests: fix warnings
Diffstat (limited to 'src/glsl/tests')
-rw-r--r-- | src/glsl/tests/uniform_initializer_utils.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/glsl/tests/uniform_initializer_utils.cpp b/src/glsl/tests/uniform_initializer_utils.cpp index b90bdcaed3b..5006387036f 100644 --- a/src/glsl/tests/uniform_initializer_utils.cpp +++ b/src/glsl/tests/uniform_initializer_utils.cpp @@ -102,6 +102,7 @@ generate_data_element(void *mem_ctx, const glsl_type *type, case GLSL_TYPE_VOID: case GLSL_TYPE_ERROR: case GLSL_TYPE_INTERFACE: + case GLSL_TYPE_SUBROUTINE: ASSERT_TRUE(false); break; } @@ -134,6 +135,7 @@ generate_data_element(void *mem_ctx, const glsl_type *type, case GLSL_TYPE_VOID: case GLSL_TYPE_ERROR: case GLSL_TYPE_INTERFACE: + case GLSL_TYPE_SUBROUTINE: ASSERT_TRUE(false); break; } @@ -238,6 +240,7 @@ verify_data(gl_constant_value *storage, unsigned storage_array_size, case GLSL_TYPE_VOID: case GLSL_TYPE_ERROR: case GLSL_TYPE_INTERFACE: + case GLSL_TYPE_SUBROUTINE: ASSERT_TRUE(false); break; } |