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author | Samuel Iglesias Gonsalvez <[email protected]> | 2015-07-08 17:30:44 +0200 |
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committer | Samuel Iglesias Gonsalvez <[email protected]> | 2015-07-14 07:04:04 +0200 |
commit | ea633db65ffa684ea5237b8cb5bd96fbc1a7769a (patch) | |
tree | 978fbbc37112c2db9d7f90247d6a3d00c64e18b6 /src/glsl/opt_redundant_jumps.cpp | |
parent | 1966ea57728a1c05300982ddd83de989e363613c (diff) |
glsl: Lower shader storage buffer object loads to GLSL IR instrinsics
Extend the existing lower_ubo_reference pass to also detect SSBO loads
and lower them to __intrinsic_load_ssbo intrinsics.
Signed-off-by: Samuel Iglesias Gonsalvez <[email protected]>
Reviewed-by: Jordan Justen <[email protected]>
Diffstat (limited to 'src/glsl/opt_redundant_jumps.cpp')
0 files changed, 0 insertions, 0 deletions