diff options
author | Jason Ekstrand <[email protected]> | 2015-09-10 16:53:08 -0700 |
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committer | Jason Ekstrand <[email protected]> | 2015-09-21 09:49:40 -0700 |
commit | d513388c8aa1ef4edb937e97a75b953f1abe16f3 (patch) | |
tree | b1cb699a165a015c5ce150652c9a8f451d387cff /src/glsl/nir/nir.h | |
parent | de7ffdb38343b7f9292184ca827987de9852c80c (diff) |
nir: Move system value -> intrinsic mapping into nir.c
This way they're right next to the map going the other direction.
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/glsl/nir/nir.h')
-rw-r--r-- | src/glsl/nir/nir.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/glsl/nir/nir.h b/src/glsl/nir/nir.h index 63b0b514c50..666a70fe5c7 100644 --- a/src/glsl/nir/nir.h +++ b/src/glsl/nir/nir.h @@ -1924,6 +1924,7 @@ bool nir_opt_undef(nir_shader *shader); void nir_sweep(nir_shader *shader); +nir_intrinsic_op nir_intrinsic_from_system_value(gl_system_value val); gl_system_value nir_system_value_from_intrinsic(nir_intrinsic_op intrin); #ifdef __cplusplus |