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authorJason Ekstrand <[email protected]>2015-09-10 16:53:08 -0700
committerJason Ekstrand <[email protected]>2015-09-21 09:49:40 -0700
commitd513388c8aa1ef4edb937e97a75b953f1abe16f3 (patch)
treeb1cb699a165a015c5ce150652c9a8f451d387cff /src/glsl/nir/nir.h
parentde7ffdb38343b7f9292184ca827987de9852c80c (diff)
nir: Move system value -> intrinsic mapping into nir.c
This way they're right next to the map going the other direction. Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/glsl/nir/nir.h')
-rw-r--r--src/glsl/nir/nir.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/glsl/nir/nir.h b/src/glsl/nir/nir.h
index 63b0b514c50..666a70fe5c7 100644
--- a/src/glsl/nir/nir.h
+++ b/src/glsl/nir/nir.h
@@ -1924,6 +1924,7 @@ bool nir_opt_undef(nir_shader *shader);
void nir_sweep(nir_shader *shader);
+nir_intrinsic_op nir_intrinsic_from_system_value(gl_system_value val);
gl_system_value nir_system_value_from_intrinsic(nir_intrinsic_op intrin);
#ifdef __cplusplus