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authorJason Ekstrand <[email protected]>2015-09-30 16:06:43 -0700
committerJason Ekstrand <[email protected]>2015-10-02 14:19:38 -0700
commitfc3f45234b4ff9545c84fbe8ec5261604d5ab611 (patch)
tree777ec4944356afa89cd0abd52bcab7bf9df94d7c /src/glsl/lower_vec_index_to_swizzle.cpp
parent64b145422b928bed75d3665e4149a323b7208470 (diff)
i965/vs: Move lazy NIR creation to codegen_vs_prog
The next commit will add code to codegen_vs_prog that requires the NIR shader to be there in all cases. It doesn't hurt anything to just move it from brw_vs_emit to its only caller. Reviewed-by: Iago Toral Quiroga <[email protected]>
Diffstat (limited to 'src/glsl/lower_vec_index_to_swizzle.cpp')
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