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authorIan Romanick <[email protected]>2015-08-26 13:38:49 +0100
committerIan Romanick <[email protected]>2015-09-09 19:15:15 -0700
commitbd0245b8b2fba3852178d635f4e9602845ea6dd3 (patch)
tree93d6cda9e734a1093925f29d80537d953071bd37 /src/glsl/linker.cpp
parent342e68dc60eebb20ac1be9f47800ee9e604354f0 (diff)
glsl: Silence unused parameter warnings
builtin_variables.cpp:1062:53: warning: unused parameter 'name_as_gs_input' [-Wunused-parameter] const char *name_as_gs_input) ^ builtin_functions.cpp:4774:47: warning: unused parameter 'intrinsic_name' [-Wunused-parameter] const char *intrinsic_name, ^ builtin_functions.cpp:4907:66: warning: unused parameter 'state' [-Wunused-parameter] _mesa_glsl_find_builtin_function_by_name(_mesa_glsl_parse_state *state, ^ builtin_functions.cpp:4915:49: warning: unused parameter 'num_arguments' [-Wunused-parameter] unsigned num_arguments, ^ builtin_functions.cpp:4916:49: warning: unused parameter 'flags' [-Wunused-parameter] unsigned flags) ^ ir_print_visitor.cpp:589:37: warning: unused parameter 'ir' [-Wunused-parameter] ir_print_visitor::visit(ir_barrier *ir) ^ linker.cpp:3212:48: warning: unused parameter 'ctx' [-Wunused-parameter] build_program_resource_list(struct gl_context *ctx, ^ standalone_scaffolding.cpp:65:57: warning: unused parameter ‘id’ [-Wunused-parameter] _mesa_shader_debug(struct gl_context *, GLenum, GLuint *id, ^ v2: Rebase on top of GL_ARB_shader_image_size work (especially 58a86897). Silence more warnings added by that work. v3: Remove mention of the removed parameter from comments. Suggested by Iago. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Ilia Mirkin <[email protected]> [v1] Reviewed-by: Iago Toral Quiroga <[email protected]> Cc: "Martin Peres <[email protected]>"
Diffstat (limited to 'src/glsl/linker.cpp')
-rw-r--r--src/glsl/linker.cpp3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/glsl/linker.cpp b/src/glsl/linker.cpp
index 4838ab44339..94f847e1e98 100644
--- a/src/glsl/linker.cpp
+++ b/src/glsl/linker.cpp
@@ -3216,8 +3216,7 @@ add_interface_variables(struct gl_shader_program *shProg,
* resource data.
*/
void
-build_program_resource_list(struct gl_context *ctx,
- struct gl_shader_program *shProg)
+build_program_resource_list(struct gl_shader_program *shProg)
{
/* Rebuild resource list. */
if (shProg->ProgramResourceList) {