diff options
author | Timothy Arceri <[email protected]> | 2015-12-29 21:02:56 +1100 |
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committer | Timothy Arceri <[email protected]> | 2015-12-30 11:52:05 +1100 |
commit | 0d4cd045c8a74efd7d43ceb841bde43cc6eee65d (patch) | |
tree | 2f6ce86c230a934484b49b744d56aed59ac9bec8 /src/glsl/linker.cpp | |
parent | 2c1a215409e6d5b3bc95854e17da2412a978e0c9 (diff) |
glsl: tidy up struct with a single member
There used to be more members but they now share other fields
in order to keep memory use low.
Also making the naming more generic will allow us to reuse the
field for explicit byte offsets within blocks for
ARB_enhanced_layouts.
Reviewed-by: Edward O'Callaghan <[email protected]>
Diffstat (limited to 'src/glsl/linker.cpp')
-rw-r--r-- | src/glsl/linker.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/glsl/linker.cpp b/src/glsl/linker.cpp index c7e69765335..a6e81b41f3c 100644 --- a/src/glsl/linker.cpp +++ b/src/glsl/linker.cpp @@ -1014,7 +1014,7 @@ cross_validate_globals(struct gl_shader_program *prog, } if (var->type->contains_atomic() && - var->data.atomic.offset != existing->data.atomic.offset) { + var->data.offset != existing->data.offset) { linker_error(prog, "offset specifications for %s " "`%s' have differing values\n", mode_string(var), var->name); |