diff options
author | Kenneth Graunke <[email protected]> | 2012-05-08 12:04:45 -0700 |
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committer | Kenneth Graunke <[email protected]> | 2012-05-08 12:28:44 -0700 |
commit | f72e9b2041e294c8ac2258ff3f2b923c39cbef83 (patch) | |
tree | 2449054f36b35a67c12ee58ded6b2fc9656db554 /src/glsl/ir_constant_expression.cpp | |
parent | c55ebc3e3e556a5bf5cd78cee2807f4cbb6f626a (diff) |
glsl: Fix broken constant expression handling for <, <=, >, and >=.
We were looping over all the vector components, but only dealing with
the first one. This was masked by the fact that constant expression
handling on built-ins went through custom code for the lessThan()
/function/ rather than the ir_binop_less expression operator.
NOTE: This is a candidate for all release branches.
Reviewed-by: Ian Romanick <[email protected]>
Signed-off-by: Olivier Galibert <[email protected]>
Signed-off-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/glsl/ir_constant_expression.cpp')
-rw-r--r-- | src/glsl/ir_constant_expression.cpp | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/src/glsl/ir_constant_expression.cpp b/src/glsl/ir_constant_expression.cpp index 4e1714a8420..e724e3a5dda 100644 --- a/src/glsl/ir_constant_expression.cpp +++ b/src/glsl/ir_constant_expression.cpp @@ -640,13 +640,13 @@ ir_expression::constant_expression_value() for (unsigned c = 0; c < op[0]->type->components(); c++) { switch (op[0]->type->base_type) { case GLSL_TYPE_UINT: - data.b[0] = op[0]->value.u[0] < op[1]->value.u[0]; + data.b[c] = op[0]->value.u[c] < op[1]->value.u[c]; break; case GLSL_TYPE_INT: - data.b[0] = op[0]->value.i[0] < op[1]->value.i[0]; + data.b[c] = op[0]->value.i[c] < op[1]->value.i[c]; break; case GLSL_TYPE_FLOAT: - data.b[0] = op[0]->value.f[0] < op[1]->value.f[0]; + data.b[c] = op[0]->value.f[c] < op[1]->value.f[c]; break; default: assert(0); @@ -676,13 +676,13 @@ ir_expression::constant_expression_value() for (unsigned c = 0; c < op[0]->type->components(); c++) { switch (op[0]->type->base_type) { case GLSL_TYPE_UINT: - data.b[0] = op[0]->value.u[0] <= op[1]->value.u[0]; + data.b[c] = op[0]->value.u[c] <= op[1]->value.u[c]; break; case GLSL_TYPE_INT: - data.b[0] = op[0]->value.i[0] <= op[1]->value.i[0]; + data.b[c] = op[0]->value.i[c] <= op[1]->value.i[c]; break; case GLSL_TYPE_FLOAT: - data.b[0] = op[0]->value.f[0] <= op[1]->value.f[0]; + data.b[c] = op[0]->value.f[c] <= op[1]->value.f[c]; break; default: assert(0); @@ -694,13 +694,13 @@ ir_expression::constant_expression_value() for (unsigned c = 0; c < op[0]->type->components(); c++) { switch (op[0]->type->base_type) { case GLSL_TYPE_UINT: - data.b[0] = op[0]->value.u[0] >= op[1]->value.u[0]; + data.b[c] = op[0]->value.u[c] >= op[1]->value.u[c]; break; case GLSL_TYPE_INT: - data.b[0] = op[0]->value.i[0] >= op[1]->value.i[0]; + data.b[c] = op[0]->value.i[c] >= op[1]->value.i[c]; break; case GLSL_TYPE_FLOAT: - data.b[0] = op[0]->value.f[0] >= op[1]->value.f[0]; + data.b[c] = op[0]->value.f[c] >= op[1]->value.f[c]; break; default: assert(0); |