diff options
author | Paul Berry <[email protected]> | 2013-11-13 16:53:18 -0800 |
---|---|---|
committer | Paul Berry <[email protected]> | 2013-11-21 15:04:59 -0800 |
commit | 2bbcf19acad530d339ffe8e007fe2f6a244e1580 (patch) | |
tree | 54df0e3f535b1f7ee0b5aaf1701f2b4eb285a005 /src/glsl/ir_clone.cpp | |
parent | 7a70f033b5fbb8d3e5956cc4df30b84f0d4d9653 (diff) |
glsl: Prohibit illegal mixing of redeclarations inside/outside gl_PerVertex.
From section 7.1 (Built-In Language Variables) of the GLSL 4.10
spec:
Also, if a built-in interface block is redeclared, no member of
the built-in declaration can be redeclared outside the block
redeclaration.
We have been regarding this text as a clarification to the behaviour
established for gl_PerVertex by GLSL 1.50, so we apply it regardless
of GLSL version.
This patch enforces the rule by adding an enum to ir_variable to track
how the variable was declared: implicitly, normally, or in an
interface block.
Fixes piglit tests:
- gs-redeclares-pervertex-out-after-global-redeclaration.geom
- vs-redeclares-pervertex-out-after-global-redeclaration.vert
- gs-redeclares-pervertex-out-after-other-global-redeclaration.geom
- vs-redeclares-pervertex-out-after-other-global-redeclaration.vert
- gs-redeclares-pervertex-out-before-global-redeclaration
- vs-redeclares-pervertex-out-before-global-redeclaration
Cc: "10.0" <[email protected]>
v2: Don't set "how_declared" redundantly in builtin_variables.cpp.
Properly clone "how_declared".
Reviewed-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/glsl/ir_clone.cpp')
-rw-r--r-- | src/glsl/ir_clone.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/glsl/ir_clone.cpp b/src/glsl/ir_clone.cpp index b0f173a62e6..40ed33afcee 100644 --- a/src/glsl/ir_clone.cpp +++ b/src/glsl/ir_clone.cpp @@ -68,6 +68,7 @@ ir_variable::clone(void *mem_ctx, struct hash_table *ht) const var->has_initializer = this->has_initializer; var->depth_layout = this->depth_layout; var->assigned = this->assigned; + var->how_declared = this->how_declared; var->used = this->used; var->num_state_slots = this->num_state_slots; |