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authorChris Forbes <[email protected]>2013-10-05 18:26:56 +1300
committerChris Forbes <[email protected]>2013-10-06 11:12:29 +1300
commit88ee9bc9d1dd66ddb9721dc44574b8caaa26df70 (patch)
tree703eea9eaceab52cb3820145fe9cc2036bbafb1e /src/glsl/ir_clone.cpp
parentf93a63bfccf22b64d5f0886b25fce833babdab1c (diff)
glsl: Add support for specifying the component in textureGather
ARB_gpu_shader5 introduces new variants of textureGather* which have an explicit component selector, rather than relying purely on the sampler's swizzle state. This patch adds the GLSL plumbing for the extra parameter. Signed-off-by: Chris Forbes <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/glsl/ir_clone.cpp')
-rw-r--r--src/glsl/ir_clone.cpp4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/glsl/ir_clone.cpp b/src/glsl/ir_clone.cpp
index 8a40cb01b2f..dde22e01846 100644
--- a/src/glsl/ir_clone.cpp
+++ b/src/glsl/ir_clone.cpp
@@ -248,7 +248,6 @@ ir_texture::clone(void *mem_ctx, struct hash_table *ht) const
switch (this->op) {
case ir_tex:
case ir_lod:
- case ir_tg4:
case ir_query_levels:
break;
case ir_txb:
@@ -266,6 +265,9 @@ ir_texture::clone(void *mem_ctx, struct hash_table *ht) const
new_tex->lod_info.grad.dPdx = this->lod_info.grad.dPdx->clone(mem_ctx, ht);
new_tex->lod_info.grad.dPdy = this->lod_info.grad.dPdy->clone(mem_ctx, ht);
break;
+ case ir_tg4:
+ new_tex->lod_info.component = this->lod_info.component->clone(mem_ctx, ht);
+ break;
}
return new_tex;