From 88ee9bc9d1dd66ddb9721dc44574b8caaa26df70 Mon Sep 17 00:00:00 2001 From: Chris Forbes Date: Sat, 5 Oct 2013 18:26:56 +1300 Subject: glsl: Add support for specifying the component in textureGather ARB_gpu_shader5 introduces new variants of textureGather* which have an explicit component selector, rather than relying purely on the sampler's swizzle state. This patch adds the GLSL plumbing for the extra parameter. Signed-off-by: Chris Forbes Reviewed-by: Kenneth Graunke --- src/glsl/ir_clone.cpp | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'src/glsl/ir_clone.cpp') diff --git a/src/glsl/ir_clone.cpp b/src/glsl/ir_clone.cpp index 8a40cb01b2f..dde22e01846 100644 --- a/src/glsl/ir_clone.cpp +++ b/src/glsl/ir_clone.cpp @@ -248,7 +248,6 @@ ir_texture::clone(void *mem_ctx, struct hash_table *ht) const switch (this->op) { case ir_tex: case ir_lod: - case ir_tg4: case ir_query_levels: break; case ir_txb: @@ -266,6 +265,9 @@ ir_texture::clone(void *mem_ctx, struct hash_table *ht) const new_tex->lod_info.grad.dPdx = this->lod_info.grad.dPdx->clone(mem_ctx, ht); new_tex->lod_info.grad.dPdy = this->lod_info.grad.dPdy->clone(mem_ctx, ht); break; + case ir_tg4: + new_tex->lod_info.component = this->lod_info.component->clone(mem_ctx, ht); + break; } return new_tex; -- cgit v1.2.3