diff options
author | Kenneth Graunke <[email protected]> | 2013-08-30 00:06:30 -0700 |
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committer | Kenneth Graunke <[email protected]> | 2013-09-09 11:52:16 -0700 |
commit | 0823a87a7520c79708d6990f761b871c41ebffdf (patch) | |
tree | 3166c435d90f5aeb0547caffa124530fe6c9180e /src/glsl/ir.h | |
parent | d403a105735f2b56e24092b1c25e2d3d108e15bc (diff) |
glsl: Add a method to tell whether a built-in is available.
We can simply call the stored predicate function. If state is NULL,
just report that the function is available.
v2: Add a comment (requested by Paul Berry).
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
Reviewed-by: Paul Berry <[email protected]>
Diffstat (limited to 'src/glsl/ir.h')
-rw-r--r-- | src/glsl/ir.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/glsl/ir.h b/src/glsl/ir.h index a927e90ca1f..bd1c12cd90a 100644 --- a/src/glsl/ir.h +++ b/src/glsl/ir.h @@ -686,6 +686,9 @@ public: /** Whether or not this function signature is a built-in. */ bool is_builtin() const; + /** Whether or not a built-in is available for this shader. */ + bool is_builtin_available(const _mesa_glsl_parse_state *state) const; + /** Body of instructions in the function. */ struct exec_list body; |