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authorRyan Houdek <[email protected]>2015-11-05 10:53:40 -0600
committerIlia Mirkin <[email protected]>2015-11-19 11:39:51 -0500
commitceecb0876f1479661e561520c7e3561fd051720a (patch)
tree491c49504a180f7638967355824edc6d64a101cc /src/glsl/glsl_parser_extras.cpp
parent625414f78c4ece1c5b24a31afad2efa4ea504933 (diff)
glsl: add EXT_blend_func_extended parser enables
This adds a state for the maximum dual source draw variables available and the variable for determining if the extension has been enabled in the program shaders. Reviewed-by: Ian Romanick <[email protected]> Reviewed-by: Ilia Mirkin <[email protected]>
Diffstat (limited to 'src/glsl/glsl_parser_extras.cpp')
-rw-r--r--src/glsl/glsl_parser_extras.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/glsl/glsl_parser_extras.cpp b/src/glsl/glsl_parser_extras.cpp
index 3ed11683062..8fb05fae4c1 100644
--- a/src/glsl/glsl_parser_extras.cpp
+++ b/src/glsl/glsl_parser_extras.cpp
@@ -102,6 +102,8 @@ _mesa_glsl_parse_state::_mesa_glsl_parse_state(struct gl_context *_ctx,
this->Const.MaxDrawBuffers = ctx->Const.MaxDrawBuffers;
+ this->Const.MaxDualSourceDrawBuffers = ctx->Const.MaxDualSourceDrawBuffers;
+
/* 1.50 constants */
this->Const.MaxVertexOutputComponents = ctx->Const.Program[MESA_SHADER_VERTEX].MaxOutputComponents;
this->Const.MaxGeometryInputComponents = ctx->Const.Program[MESA_SHADER_GEOMETRY].MaxInputComponents;
@@ -644,6 +646,7 @@ static const _mesa_glsl_extension _mesa_glsl_supported_extensions[] = {
EXT(AMD_shader_trinary_minmax, true, false, dummy_true),
EXT(AMD_vertex_shader_layer, true, false, AMD_vertex_shader_layer),
EXT(AMD_vertex_shader_viewport_index, true, false, AMD_vertex_shader_viewport_index),
+ EXT(EXT_blend_func_extended, false, true, ARB_blend_func_extended),
EXT(EXT_draw_buffers, false, true, dummy_true),
EXT(EXT_separate_shader_objects, false, true, dummy_true),
EXT(EXT_shader_integer_mix, true, true, EXT_shader_integer_mix),