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authorMarek Olšák <[email protected]>2011-05-02 16:41:04 +0200
committerMarek Olšák <[email protected]>2011-05-03 12:03:22 +0200
commit5ba2e7adf01aaa855e36a577a47de8f4ddace99c (patch)
tree74c3fe13b5fff0ff02d00911ce5f28b5e12591a3 /src/glsl/glsl_parser_extras.cpp
parent93754d8499934a4c38e9a934d0a934c1484b707c (diff)
mesa: implement AMD_shader_stencil_export
It's just an alias of the ARB variant with some GLSL compiler changes. Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Ian Romanick <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/glsl/glsl_parser_extras.cpp')
-rw-r--r--src/glsl/glsl_parser_extras.cpp10
1 files changed, 10 insertions, 0 deletions
diff --git a/src/glsl/glsl_parser_extras.cpp b/src/glsl/glsl_parser_extras.cpp
index 5bb3a6f25a3..18bff88deec 100644
--- a/src/glsl/glsl_parser_extras.cpp
+++ b/src/glsl/glsl_parser_extras.cpp
@@ -255,6 +255,16 @@ _mesa_glsl_process_extension(const char *name, YYLTYPE *name_locp,
state->AMD_conservative_depth_enable = (ext_mode != extension_disable);
state->AMD_conservative_depth_warn = (ext_mode == extension_warn);
unsupported = !state->extensions->AMD_conservative_depth;
+ } else if (strcmp(name, "GL_AMD_shader_stencil_export") == 0) {
+ state->AMD_shader_stencil_export_enable = (ext_mode != extension_disable);
+ state->AMD_shader_stencil_export_warn = (ext_mode == extension_warn);
+
+ /* This extension is only supported in fragment shaders.
+ * Both the ARB and AMD variants share the same ARB flag
+ * in gl_extensions.
+ */
+ unsupported = (state->target != fragment_shader)
+ || !state->extensions->ARB_shader_stencil_export;
} else if (strcmp(name, "GL_OES_texture_3D") == 0 && state->es_shader) {
state->OES_texture_3D_enable = (ext_mode != extension_disable);
state->OES_texture_3D_warn = (ext_mode == extension_warn);