diff options
author | Kristian Høgsberg Kristensen <[email protected]> | 2015-12-10 12:07:43 -0800 |
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committer | Kristian Høgsberg Kristensen <[email protected]> | 2015-12-29 10:39:25 -0800 |
commit | 1a59aeaebd24e424deae7fb4b3d76b3ad22cf360 (patch) | |
tree | 3059248f0573dedf0b0e2dcc4b14e70486538ea3 /src/glsl/builtin_variables.cpp | |
parent | 42dd2c028d38570d89323a110f4cbcf75481a0e5 (diff) |
mesa: Add core mesa support for GL_ARB_shader_draw_parameters
Reviewed-by: Anuj Phogat <[email protected]>
Diffstat (limited to 'src/glsl/builtin_variables.cpp')
-rw-r--r-- | src/glsl/builtin_variables.cpp | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/src/glsl/builtin_variables.cpp b/src/glsl/builtin_variables.cpp index e8eab808a19..e82c99ee3bb 100644 --- a/src/glsl/builtin_variables.cpp +++ b/src/glsl/builtin_variables.cpp @@ -951,6 +951,11 @@ builtin_variable_generator::generate_vs_special_vars() add_system_value(SYSTEM_VALUE_INSTANCE_ID, int_t, "gl_InstanceIDARB"); if (state->ARB_draw_instanced_enable || state->is_version(140, 300)) add_system_value(SYSTEM_VALUE_INSTANCE_ID, int_t, "gl_InstanceID"); + if (state->ARB_shader_draw_parameters_enable) { + add_system_value(SYSTEM_VALUE_BASE_VERTEX, int_t, "gl_BaseVertexARB"); + add_system_value(SYSTEM_VALUE_BASE_INSTANCE, int_t, "gl_BaseInstanceARB"); + add_system_value(SYSTEM_VALUE_DRAW_ID, int_t, "gl_DrawIDARB"); + } if (state->AMD_vertex_shader_layer_enable) { var = add_output(VARYING_SLOT_LAYER, int_t, "gl_Layer"); var->data.interpolation = INTERP_QUALIFIER_FLAT; |