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authorPaul Berry <[email protected]>2014-01-08 01:42:58 -0800
committerPaul Berry <[email protected]>2014-02-05 09:03:08 -0800
commit0398b69954eb8e73e9ae663ce200170ff70d216d (patch)
treefb4bf1c166e4fa1b0d6f8a1e4533b58689f9836b /src/glsl/builtin_variables.cpp
parentc85c50997f073993b86c694dda7c18bbaca30bbf (diff)
mesa/cs: Implement MAX_COMPUTE_WORK_GROUP_COUNT constant.
v2: Document that the 3-element array MaxComputeWorkGroupCount is indexed by dimension. Reviewed-by: Matt Turner <[email protected]> Reviewed-by: Jordan Justen <[email protected]>
Diffstat (limited to 'src/glsl/builtin_variables.cpp')
-rw-r--r--src/glsl/builtin_variables.cpp4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/glsl/builtin_variables.cpp b/src/glsl/builtin_variables.cpp
index f96d4895d5f..3e7a84521e9 100644
--- a/src/glsl/builtin_variables.cpp
+++ b/src/glsl/builtin_variables.cpp
@@ -682,6 +682,10 @@ builtin_variable_generator::generate_constants()
}
if (state->is_version(430, 0) || state->ARB_compute_shader_enable) {
+ add_const_ivec3("gl_MaxComputeWorkGroupCount",
+ state->Const.MaxComputeWorkGroupCount[0],
+ state->Const.MaxComputeWorkGroupCount[1],
+ state->Const.MaxComputeWorkGroupCount[2]);
add_const_ivec3("gl_MaxComputeWorkGroupSize",
state->Const.MaxComputeWorkGroupSize[0],
state->Const.MaxComputeWorkGroupSize[1],