diff options
author | Matt Turner <[email protected]> | 2012-01-31 21:33:59 -0500 |
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committer | Matt Turner <[email protected]> | 2012-01-31 21:33:59 -0500 |
commit | a99164956f1ade01909123ba196ef01282f41675 (patch) | |
tree | bc027e24a9767523c90441457aca21b1d06f36df /src/glsl/Makefile | |
parent | 70dd17152dca228675f955da41bc9d285c6177d4 (diff) |
Revert "automake: src/glsl and src/glsl/glcpp"
This reverts commit 9947656168d09f9019600fccc42ca8e0de49b83a.
Diffstat (limited to 'src/glsl/Makefile')
-rw-r--r-- | src/glsl/Makefile | 172 |
1 files changed, 172 insertions, 0 deletions
diff --git a/src/glsl/Makefile b/src/glsl/Makefile new file mode 100644 index 00000000000..f6c722997e3 --- /dev/null +++ b/src/glsl/Makefile @@ -0,0 +1,172 @@ + +#src/glsl/pp/Makefile + +TOP = ../.. + +include $(TOP)/configs/current + +LIBNAME = glsl + +include Makefile.sources + +GLCPP_SOURCES = \ + $(LIBGLCPP_GENERATED_FILES) \ + $(LIBGLCPP_FILES) \ + ralloc.c \ + glcpp/glcpp.c + +C_SOURCES = \ + $(LIBGLCPP_GENERATED_FILES) \ + $(LIBGLCPP_FILES) \ + $(LIBGLSL_FILES) + +# common sources for builtin_compiler and libglsl +CXX_SOURCES = \ + $(BUILTIN_COMPILER_GENERATED_CXX_FILES) \ + $(LIBGLSL_CXX_FILES) + +LIBS = \ + $(TOP)/src/glsl/libglsl.a + +APPS = glsl_compiler glsl_test glcpp/glcpp + +GLSL2_C_SOURCES = \ + ../mesa/program/hash_table.c \ + ../mesa/program/symbol_table.c +GLSL2_CXX_SOURCES = \ + $(GLSL_COMPILER_CXX_FILES) + +GLSL2_OBJECTS = \ + $(GLSL2_C_SOURCES:.c=.o) \ + $(GLSL2_CXX_SOURCES:.cpp=.o) + +TEST_C_SOURCES = \ + ../mesa/program/hash_table.c \ + ../mesa/program/symbol_table.c + +TEST_CXX_SOURCES = \ + standalone_scaffolding.cpp \ + test.cpp \ + test_optpass.cpp + +TEST_OBJECTS = \ + $(TEST_C_SOURCES:.c=.o) \ + $(TEST_CXX_SOURCES:.cpp=.o) + +### Basic defines ### + +DEFINES += \ + $(LIBRARY_DEFINES) \ + $(API_DEFINES) + +GLCPP_OBJECTS = \ + $(GLCPP_SOURCES:.c=.o) \ + ../mesa/program/hash_table.o + +OBJECTS = \ + $(C_SOURCES:.c=.o) \ + $(CXX_SOURCES:.cpp=.o) + +DRICORE_OBJ_DIR = obj-visible +OBJECTS_DRICORE = $(addprefix $(DRICORE_OBJ_DIR)/,$(OBJECTS)) + +INCLUDES = \ + -I. \ + -I../mesa \ + -I../mapi \ + -I../../include \ + $(LIBRARY_INCLUDES) + +ALL_SOURCES = \ + $(C_SOURCES) \ + $(CXX_SOURCES) \ + $(GLSL2_CXX_SOURCES) \ + $(GLSL2_C_SOURCES) \ + $(TEST_CXX_SOURCES) \ + $(TEST_C_SOURCES) + +##### TARGETS ##### + +default: depend lib$(LIBNAME).a $(APPS) $(DRICORE_GLSL_LIBS) + +$(TOP)/$(LIB_DIR)/libglsl.so: $(OBJECTS_DRICORE) builtin_function.o Makefile $(TOP)/src/glsl/Makefile.template + $(MKLIB) -o $@ -linker '$(CXX)' -ldflags '$(LDFLAGS)' \ + -cplusplus -noprefix \ + -install $(TOP)/$(LIB_DIR) -id $(INSTALL_LIB_DIR)/[email protected] \ + $(OBJECTS_DRICORE) builtin_function.o + +lib$(LIBNAME).a: $(OBJECTS) builtin_function.o Makefile $(TOP)/src/glsl/Makefile.template + $(MKLIB) -cplusplus -o $(LIBNAME) -static $(OBJECTS) builtin_function.o + +depend: $(ALL_SOURCES) Makefile + rm -f depend + touch depend + $(MKDEP) $(MKDEP_OPTIONS) $(INCLUDES) $(ALL_SOURCES) 2> /dev/null + $(MKDEP) $(MKDEP_OPTIONS) -a -p $(DRICORE_OBJ_DIR)/ $(INCLUDES) $(ALL_SOURCES) 2> /dev/null + +# Remove .o and backup files +clean: clean-dricore + rm -f $(GLCPP_OBJECTS) $(GLSL2_OBJECTS) $(TEST_OBJECTS) $(OBJECTS) lib$(LIBNAME).a depend depend.bak builtin_function.cpp builtin_function.o builtin_stubs.o builtin_compiler + -rm -f $(APPS) + +clean-dricore: + -rm -f $(OBJECTS_DRICORE) $(TOP)/$(LIB_DIR)/libglsl.so libglsl.so + +ifneq (,$(DRICORE_GLSL_LIBS)) +DRICORE_INSTALL_TARGET = install-dricore +endif + +# Dummy target +install: $(DRICORE_INSTALL_TARGET) + @echo -n "" + +install-dricore: default + $(INSTALL) -d $(DESTDIR)$(DRI_DRIVER_INSTALL_DIR) + $(INSTALL) -m 755 $(DRICORE_GLSL_LIBS) $(DESTDIR)$(DRI_DRIVER_INSTALL_DIR) + +##### RULES ##### + +glsl_compiler: $(GLSL2_OBJECTS) libglsl.a + $(APP_CXX) $(INCLUDES) $(CFLAGS) $(LDFLAGS) $(GLSL2_OBJECTS) $(LIBS) -o $@ + +glsl_test: $(TEST_OBJECTS) libglsl.a + $(APP_CXX) $(INCLUDES) $(CFLAGS) $(LDFLAGS) $(TEST_OBJECTS) $(LIBS) -o $@ + +glcpp: glcpp/glcpp +glcpp/glcpp: $(GLCPP_OBJECTS) + $(APP_CC) $(INCLUDES) $(CFLAGS) $(LDFLAGS) $(GLCPP_OBJECTS) -o $@ + +.cpp.o: + $(CXX) -c $(INCLUDES) $(CXXFLAGS) $(DEFINES) $< -o $@ + +.c.o: + $(CC) -c $(INCLUDES) $(CFLAGS) $(DEFINES) $< -o $@ + +$(DRICORE_OBJ_DIR)/%.o : %.cpp + @mkdir -p $(dir $@) + $(CXX) -c $(INCLUDES) $(DRI_CXXFLAGS) $(DEFINES) $< -o $@ + +$(DRICORE_OBJ_DIR)/%.o : %.c + @mkdir -p $(dir $@) + $(CC) -c $(INCLUDES) $(DRI_CFLAGS) $(DEFINES) $< -o $@ + +glsl_lexer.cpp: glsl_lexer.ll + $(FLEX) --nounistd -o$@ $< + +glsl_parser.cpp: glsl_parser.yy + $(BISON) -v -o "$@" -p "_mesa_glsl_" --defines=glsl_parser.h $< + +glcpp/glcpp-lex.c: glcpp/glcpp-lex.l + $(FLEX) --nounistd -o$@ $< + +glcpp/glcpp-parse.c: glcpp/glcpp-parse.y + $(BISON) -v -o "$@" --defines=glcpp/glcpp-parse.h $< + +builtin_compiler: $(GLSL2_OBJECTS) $(OBJECTS) builtin_stubs.o + $(APP_CXX) $(INCLUDES) $(CXXFLAGS) $(LDFLAGS) $(OBJECTS) $(GLSL2_OBJECTS) builtin_stubs.o -o $@ + +builtin_function.cpp: builtins/profiles/* builtins/ir/* builtins/tools/generate_builtins.py builtins/tools/texture_builtins.py builtin_compiler + @echo Regenerating builtin_function.cpp... + $(PYTHON2) $(PYTHON_FLAGS) builtins/tools/generate_builtins.py ./builtin_compiler > builtin_function.cpp || rm -f builtin_function.cpp + +-include depend |