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author | Brian Paul <[email protected]> | 2012-03-23 14:53:48 -0600 |
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committer | Brian Paul <[email protected]> | 2012-03-28 11:43:18 -0600 |
commit | 7f16246acef4089570abca76a59580691ec6cf68 (patch) | |
tree | 3ad6e9d2575d4ad5baef4a420da0cbd3b33ed66c /src/gbm/backends/dri/gbm_dri.c | |
parent | fc0a5e21d77ae2f082fd19dd2295e84f6fb7bd3b (diff) |
draw: fix missing immediates bug in polygon stipple code
The function that counts the number of TGSI immediates also needs to
emit the immediates. This fixes assorted failures when using polygon
stipple with fragment shaders that have their own immediates.
NOTE: This is a candidate for the 8.0 branch.
Diffstat (limited to 'src/gbm/backends/dri/gbm_dri.c')
0 files changed, 0 insertions, 0 deletions