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authorChia-I Wu <[email protected]>2013-05-08 11:07:27 +0800
committerChia-I Wu <[email protected]>2013-05-08 11:07:46 +0800
commitb74af51a4602389698768d542d79c5ce2ec917fe (patch)
tree7528705570e581e40cb59a2f5b0712fae50c9a03 /src/gallium
parent75a48a53d80706b3e6d1309c81be5c1585a92302 (diff)
ilo: use tgsi_util_get_texture_coord_dim()
And remove toy_tgsi_get_texture_coord_dim().
Diffstat (limited to 'src/gallium')
-rw-r--r--src/gallium/drivers/ilo/shader/ilo_shader_fs.c3
-rw-r--r--src/gallium/drivers/ilo/shader/ilo_shader_vs.c3
-rw-r--r--src/gallium/drivers/ilo/shader/toy_tgsi.h90
3 files changed, 4 insertions, 92 deletions
diff --git a/src/gallium/drivers/ilo/shader/ilo_shader_fs.c b/src/gallium/drivers/ilo/shader/ilo_shader_fs.c
index 68a4fffa096..0a7921b25ff 100644
--- a/src/gallium/drivers/ilo/shader/ilo_shader_fs.c
+++ b/src/gallium/drivers/ilo/shader/ilo_shader_fs.c
@@ -26,6 +26,7 @@
*/
#include "tgsi/tgsi_dump.h"
+#include "tgsi/tgsi_util.h"
#include "toy_compiler.h"
#include "toy_tgsi.h"
#include "toy_legalize.h"
@@ -605,7 +606,7 @@ fs_prepare_tgsi_sampling(struct toy_compiler *tc, const struct toy_inst *inst,
break;
}
- num_coords = toy_tgsi_get_texture_coord_dim(inst->tex.target, &ref_pos);
+ num_coords = tgsi_util_get_texture_coord_dim(inst->tex.target, &ref_pos);
tsrc_transpose(inst->src[0], coords);
bias_or_lod = tsrc_null();
ref_or_si = tsrc_null();
diff --git a/src/gallium/drivers/ilo/shader/ilo_shader_vs.c b/src/gallium/drivers/ilo/shader/ilo_shader_vs.c
index f8c8d6e34fe..45bc26e0a5d 100644
--- a/src/gallium/drivers/ilo/shader/ilo_shader_vs.c
+++ b/src/gallium/drivers/ilo/shader/ilo_shader_vs.c
@@ -26,6 +26,7 @@
*/
#include "tgsi/tgsi_dump.h"
+#include "tgsi/tgsi_util.h"
#include "toy_compiler.h"
#include "toy_tgsi.h"
#include "toy_legalize.h"
@@ -377,7 +378,7 @@ vs_prepare_tgsi_sampling(struct toy_compiler *tc, const struct toy_inst *inst,
num_derivs = 0;
sampler_src = 1;
- num_coords = toy_tgsi_get_texture_coord_dim(inst->tex.target, &ref_pos);
+ num_coords = tgsi_util_get_texture_coord_dim(inst->tex.target, &ref_pos);
/* extract the parameters */
switch (inst->opcode) {
diff --git a/src/gallium/drivers/ilo/shader/toy_tgsi.h b/src/gallium/drivers/ilo/shader/toy_tgsi.h
index 1bfb57f6c7f..95fc897b7e0 100644
--- a/src/gallium/drivers/ilo/shader/toy_tgsi.h
+++ b/src/gallium/drivers/ilo/shader/toy_tgsi.h
@@ -145,96 +145,6 @@ toy_tgsi_get_imm(const struct toy_tgsi *tgsi, unsigned index,
return imm;
}
-/**
- * Return the dimension of the texture coordinates, as well as the location of
- * the shadow reference value or the sample index.
- */
-static inline int
-toy_tgsi_get_texture_coord_dim(int tgsi_tex, int *shadow_or_sample)
-{
- int dim;
-
- /*
- * Depending on the texture target, (src0, src1.x) is interpreted
- * differently:
- *
- * (s, *, *, *, *), for 1D
- * (s, t, *, *, *), for 2D, RECT
- * (s, t, r, *, *), for 3D, CUBE
- *
- * (s, layer, *, *, *), for 1D_ARRAY
- * (s, t, layer, *, *), for 2D_ARRAY
- * (s, t, r, layer, *), for CUBE_ARRAY
- *
- * (s, *, shadow, *, *), for SHADOW1D
- * (s, t, shadow, *, *), for SHADOW2D, SHADOWRECT
- * (s, t, r, shadow, *), for SHADOWCUBE
- *
- * (s, layer, shadow, *, *), for SHADOW1D_ARRAY
- * (s, t, layer, shadow, *), for SHADOW2D_ARRAY
- * (s, t, r, layer, shadow), for SHADOWCUBE_ARRAY
- *
- * (s, t, sample, *, *), for 2D_MSAA
- * (s, t, layer, sample, *), for 2D_ARRAY_MSAA
- */
- switch (tgsi_tex) {
- case TGSI_TEXTURE_1D:
- case TGSI_TEXTURE_SHADOW1D:
- dim = 1;
- break;
- case TGSI_TEXTURE_2D:
- case TGSI_TEXTURE_RECT:
- case TGSI_TEXTURE_1D_ARRAY:
- case TGSI_TEXTURE_SHADOW2D:
- case TGSI_TEXTURE_SHADOWRECT:
- case TGSI_TEXTURE_SHADOW1D_ARRAY:
- case TGSI_TEXTURE_2D_MSAA:
- dim = 2;
- break;
- case TGSI_TEXTURE_3D:
- case TGSI_TEXTURE_CUBE:
- case TGSI_TEXTURE_2D_ARRAY:
- case TGSI_TEXTURE_SHADOWCUBE:
- case TGSI_TEXTURE_SHADOW2D_ARRAY:
- case TGSI_TEXTURE_2D_ARRAY_MSAA:
- dim = 3;
- break;
- case TGSI_TEXTURE_CUBE_ARRAY:
- case TGSI_TEXTURE_SHADOWCUBE_ARRAY:
- dim = 4;
- break;
- default:
- assert(!"unknown texture target");
- dim = 0;
- break;
- }
-
- if (shadow_or_sample) {
- switch (tgsi_tex) {
- case TGSI_TEXTURE_SHADOW1D:
- /* there is a gap */
- *shadow_or_sample = 2;
- break;
- case TGSI_TEXTURE_SHADOW2D:
- case TGSI_TEXTURE_SHADOWRECT:
- case TGSI_TEXTURE_SHADOWCUBE:
- case TGSI_TEXTURE_SHADOW1D_ARRAY:
- case TGSI_TEXTURE_SHADOW2D_ARRAY:
- case TGSI_TEXTURE_SHADOWCUBE_ARRAY:
- case TGSI_TEXTURE_2D_MSAA:
- case TGSI_TEXTURE_2D_ARRAY_MSAA:
- *shadow_or_sample = dim;
- break;
- default:
- /* no shadow nor sample */
- *shadow_or_sample = -1;
- break;
- }
- }
-
- return dim;
-}
-
void
toy_compiler_translate_tgsi(struct toy_compiler *tc,
const struct tgsi_token *tokens, bool aos,