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author | Eric Anholt <[email protected]> | 2014-09-15 13:26:24 -0700 |
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committer | Eric Anholt <[email protected]> | 2014-09-15 15:04:38 -0700 |
commit | 33443f506f27dc20a754900f07fe9597129c934b (patch) | |
tree | 1af91348ba341fa736b11117c647c9f57d5a6e8f /src/gallium | |
parent | 5638b87d4c72e0ed7bb4544885829f27ae3a91f5 (diff) |
vc4: Bump maximum uniforms count to match other drivers.
We don't have any specific limits in the hardware, just like the other
GPUs, so match their behavior. Fixes minmax_gles2 and several other
piglit tests relying on the specced uniform minmax values.
Diffstat (limited to 'src/gallium')
-rw-r--r-- | src/gallium/drivers/vc4/vc4_screen.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gallium/drivers/vc4/vc4_screen.c b/src/gallium/drivers/vc4/vc4_screen.c index 1c4d9dbf843..e5b683e93ea 100644 --- a/src/gallium/drivers/vc4/vc4_screen.c +++ b/src/gallium/drivers/vc4/vc4_screen.c @@ -278,7 +278,7 @@ vc4_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader, case PIPE_SHADER_CAP_MAX_TEMPS: return 64; /* Max native temporaries. */ case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE: - return 64 * sizeof(float[4]); + return 16 * 1024 * sizeof(float); case PIPE_SHADER_CAP_MAX_CONST_BUFFERS: return 1; case PIPE_SHADER_CAP_MAX_PREDS: |