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authorPhilipp Zabel <[email protected]>2017-01-19 15:05:36 +0100
committerLucas Stach <[email protected]>2017-01-20 15:30:29 +0100
commit30853f55a3b4c409802ac470ae0530311c36e0c7 (patch)
treec16a4c1d50f70f4f5a883a5c9ad6225ce43ea897 /src/gallium
parent5872850b8868f00c031d21387b0516d844d070be (diff)
gallium: add pipe_screen::resource_changed
Add a hook to tell drivers that an imported resource may have changed and they need to update their internal derived resources. Signed-off-by: Philipp Zabel <[email protected]> Reviewed-by: Roland Scheidegger <[email protected]> Reviewed-by: Marek Olšák <[email protected]> Signed-off-by: Lucas Stach <[email protected]>
Diffstat (limited to 'src/gallium')
-rw-r--r--src/gallium/docs/source/screen.rst14
-rw-r--r--src/gallium/include/pipe/p_screen.h8
2 files changed, 22 insertions, 0 deletions
diff --git a/src/gallium/docs/source/screen.rst b/src/gallium/docs/source/screen.rst
index 64cb0bf0b4f..5ae2596dad0 100644
--- a/src/gallium/docs/source/screen.rst
+++ b/src/gallium/docs/source/screen.rst
@@ -707,6 +707,20 @@ which isn't multisampled.
+resource_changed
+^^^^^^^^^^^^^^^^
+
+Mark a resource as changed so derived internal resources will be recreated
+on next use.
+
+When importing external images that can't be directly used as texture sampler
+source, internal copies may have to be created that the hardware can sample
+from. When those resources are reimported, the image data may have changed, and
+the previously derived internal resources must be invalidated to avoid sampling
+from old copies.
+
+
+
resource_destroy
^^^^^^^^^^^^^^^^
diff --git a/src/gallium/include/pipe/p_screen.h b/src/gallium/include/pipe/p_screen.h
index f04c2ed83ab..b6203f1da0c 100644
--- a/src/gallium/include/pipe/p_screen.h
+++ b/src/gallium/include/pipe/p_screen.h
@@ -224,6 +224,14 @@ struct pipe_screen {
struct winsys_handle *handle,
unsigned usage);
+ /**
+ * Mark the resource as changed so derived internal resources will be
+ * recreated on next use.
+ *
+ * This is necessary when reimporting external images that can't be directly
+ * used as texture sampler source, to avoid sampling from old copies.
+ */
+ void (*resource_changed)(struct pipe_screen *, struct pipe_resource *pt);
void (*resource_destroy)(struct pipe_screen *,
struct pipe_resource *pt);