diff options
author | Ilia Mirkin <[email protected]> | 2020-03-01 21:55:59 -0500 |
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committer | Ilia Mirkin <[email protected]> | 2020-03-02 20:00:52 -0500 |
commit | 11a06dfd4ba4351848422eba357a8b41dd3b78df (patch) | |
tree | b738d2f2173f3ceb0b1e621843aa05f41aafda7c /src/gallium | |
parent | 1d3b0b908880029b06c0b54b8d32c53e7f4d5895 (diff) |
st/mesa: allow TXB2/TXL2 to work with cube array shadow textures
It's a bit asymmetric, but it's such a contrived use-case, and not a lot
of drivers will support it.
Signed-off-by: Ilia Mirkin <[email protected]>
Reviewed-by: Dave Airlie <[email protected]>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4014>
Diffstat (limited to 'src/gallium')
-rw-r--r-- | src/gallium/docs/source/tgsi.rst | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/src/gallium/docs/source/tgsi.rst b/src/gallium/docs/source/tgsi.rst index e053e821ecd..1e80edb8f07 100644 --- a/src/gallium/docs/source/tgsi.rst +++ b/src/gallium/docs/source/tgsi.rst @@ -735,7 +735,8 @@ This instruction replicates its result. Presumably shadow 2d arrays and shadow 3d targets could use this encoding too, but this is not legal. - shadow cube map arrays are neither possible nor required. + if the target is a shadow cube map array, the reference value is in + src1.y. .. math:: @@ -826,7 +827,8 @@ This instruction replicates its result. Presumably shadow 3d / 2d array / cube targets could use this encoding too, but this is not legal. - shadow cube map arrays are neither possible nor required. + if the target is a shadow cube map array, the reference value is in + src1.y. .. math:: |