diff options
author | Marek Olšák <[email protected]> | 2018-11-19 22:29:00 -0500 |
---|---|---|
committer | Marek Olšák <[email protected]> | 2018-11-28 20:20:27 -0500 |
commit | 015061beb3dc17ed7834e61ab9f2113ddc4758a3 (patch) | |
tree | 96f104f8a6db0351f3a2b3f458ec822df77c986d /src/gallium | |
parent | 8c25ab1a2384b486e5e122b91c4fa43f0adf23c9 (diff) |
radeonsi: fix is_oneway_access_only for bindless images
Diffstat (limited to 'src/gallium')
-rw-r--r-- | src/gallium/drivers/radeonsi/si_shader_tgsi_mem.c | 29 |
1 files changed, 23 insertions, 6 deletions
diff --git a/src/gallium/drivers/radeonsi/si_shader_tgsi_mem.c b/src/gallium/drivers/radeonsi/si_shader_tgsi_mem.c index 979e47d3cc4..6decedc4cce 100644 --- a/src/gallium/drivers/radeonsi/si_shader_tgsi_mem.c +++ b/src/gallium/drivers/radeonsi/si_shader_tgsi_mem.c @@ -396,11 +396,15 @@ static void load_emit_memory( * For LOAD, set this to (store | atomic) slot usage in the shader. * For STORE, set this to (load | atomic) slot usage in the shader. * \param images_reverse_access_mask Same as above, but for images. + * \param bindless_buffer_reverse_access_mask Same as above, but for bindless image buffers. + * \param bindless_image_reverse_access_mask Same as above, but for bindless images. */ static bool is_oneway_access_only(const struct tgsi_full_instruction *inst, const struct tgsi_shader_info *info, unsigned shader_buffers_reverse_access_mask, - unsigned images_reverse_access_mask) + unsigned images_reverse_access_mask, + bool bindless_buffer_reverse_access_mask, + bool bindless_image_reverse_access_mask) { enum tgsi_file_type resource_file; unsigned resource_index; @@ -428,11 +432,14 @@ static bool is_oneway_access_only(const struct tgsi_full_instruction *inst, assert(resource_file != TGSI_FILE_BUFFER || inst->Memory.Texture == TGSI_TEXTURE_BUFFER); + bool bindless = resource_file != TGSI_FILE_BUFFER && + resource_file != TGSI_FILE_IMAGE; + /* RESTRICT means NOALIAS. * If there are no writes, we can assume the accessed memory is read-only. * If there are no reads, we can assume the accessed memory is write-only. */ - if (inst->Memory.Qualifier & TGSI_MEMORY_RESTRICT) { + if (inst->Memory.Qualifier & TGSI_MEMORY_RESTRICT && !bindless) { unsigned reverse_access_mask; if (resource_file == TGSI_FILE_BUFFER) { @@ -466,10 +473,12 @@ static bool is_oneway_access_only(const struct tgsi_full_instruction *inst, if (resource_file == TGSI_FILE_BUFFER || inst->Memory.Texture == TGSI_TEXTURE_BUFFER) { if (!shader_buffers_reverse_access_mask && - !(info->images_buffers & images_reverse_access_mask)) + !(info->images_buffers & images_reverse_access_mask) && + !bindless_buffer_reverse_access_mask) return true; } else { - if (!(~info->images_buffers & images_reverse_access_mask)) + if (!(~info->images_buffers & images_reverse_access_mask) && + !bindless_image_reverse_access_mask) return true; } return false; @@ -522,7 +531,11 @@ static void load_emit( info->shader_buffers_store | info->shader_buffers_atomic, info->images_store | - info->images_atomic); + info->images_atomic, + info->uses_bindless_buffer_store | + info->uses_bindless_buffer_atomic, + info->uses_bindless_image_store | + info->uses_bindless_image_atomic); args.cache_policy = get_cache_policy(ctx, inst, false, false, false); if (inst->Src[0].Register.File == TGSI_FILE_BUFFER) { @@ -683,7 +696,11 @@ static void store_emit( info->shader_buffers_load | info->shader_buffers_atomic, info->images_load | - info->images_atomic); + info->images_atomic, + info->uses_bindless_buffer_load | + info->uses_bindless_buffer_atomic, + info->uses_bindless_image_load | + info->uses_bindless_image_atomic); LLVMValueRef chans[4], value; LLVMValueRef vindex = ctx->i32_0; LLVMValueRef voffset = ctx->i32_0; |