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authorChia-I Wu <[email protected]>2010-02-20 12:41:30 +0800
committerChia-I Wu <[email protected]>2010-02-21 10:22:07 +0800
commit719c4b0fc2672adcaacd81877db9901ff5cd1d7c (patch)
tree49f13dab79f35a30eff0401bc8dc1379e046b7ad /src/gallium
parent9d88006ca62bd1cd95e775852f4d797963b3fa20 (diff)
st/egl: Do not force validate when update_buffer is called.
st/mesa was changed to call pipe_screen::update_buffer in st_validate_state. In most cases there is no need to validate.
Diffstat (limited to 'src/gallium')
-rw-r--r--src/gallium/state_trackers/egl/common/egl_g3d.c6
1 files changed, 0 insertions, 6 deletions
diff --git a/src/gallium/state_trackers/egl/common/egl_g3d.c b/src/gallium/state_trackers/egl/common/egl_g3d.c
index 80dd1269955..7ab2cd49abd 100644
--- a/src/gallium/state_trackers/egl/common/egl_g3d.c
+++ b/src/gallium/state_trackers/egl/common/egl_g3d.c
@@ -528,12 +528,6 @@ static void
egl_g3d_update_buffer(struct pipe_screen *screen, void *context_private)
{
struct egl_g3d_context *gctx = egl_g3d_context(context_private);
-
- /**
- * It is likely that the surface has changed when this function is called.
- * Set force_validate to skip an unnecessary check.
- */
- gctx->force_validate = EGL_TRUE;
egl_g3d_validate_context(gctx->base.Resource.Display, &gctx->base);
}