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author | Grigori Goronzy <[email protected]> | 2014-06-04 18:54:37 +0200 |
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committer | Christian König <[email protected]> | 2014-06-18 13:58:37 +0200 |
commit | cf05f9bf016c544fe15b7ac724f78d7524ce61de (patch) | |
tree | 12961f3d689e9f9dfcaf7257bf3f796172a44455 /src/gallium/winsys/intel/intel_winsys.h | |
parent | f5dafc156a28f6550b6a0bfd5153b40448402f0c (diff) |
radeonsi: add sampling of 4:2:2 subsampled textures
This makes 4:2:2 video surfaces work in VDPAU.
Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/gallium/winsys/intel/intel_winsys.h')
0 files changed, 0 insertions, 0 deletions