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author | Jason Ekstrand <[email protected]> | 2020-03-24 19:24:54 -0500 |
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committer | Marge Bot <[email protected]> | 2020-04-28 22:45:39 +0000 |
commit | 814dc6693593c51d7d89da54ab6191dbf862397e (patch) | |
tree | 57efbe034a04dc93d1855c0c7383ad389bb2f33d /src/gallium/tests/graw/fragment-shader/frag-mad-immx.sh | |
parent | a3d185d091fbacd314d76e702d292a363f3c8b55 (diff) |
anv: Allocate surface states per-subpass
Instead of allocating surface states for attachments in BeginRenderPass,
we now allocate them in begin_subpass. Also, since we're zeroing
things, we can be a bit cleaner about or implementation and just fill
out all those passes for which we have allocated surface states.
Reviewed-by: Rafael Antognolli <[email protected]>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4393>
Diffstat (limited to 'src/gallium/tests/graw/fragment-shader/frag-mad-immx.sh')
0 files changed, 0 insertions, 0 deletions