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authorSamuel Pitoiset <[email protected]>2017-02-14 16:18:24 +0100
committerSamuel Pitoiset <[email protected]>2017-02-15 16:15:32 +0100
commit9d16f3903e2caddb7f674ca7ab7b1e96cfffbb2b (patch)
treed04f78fb450fa43802ae5c137f6cd7f6f6095951 /src/gallium/state_trackers
parentd1fae627fa63cf7749d4fb2ebb57ae5b13a7d5ef (diff)
driconf: add allow_higher_compat_version option
Mesa currently doesn't allow to create 3.1+ compatibility profiles mainly because various features are unimplemented and bugs can happen. However, some buggy apps request a compat profile without using any old features unimplemented in mesa, and they fail to start. This option should help some games to run but it's not enough for all (eg. Dying Light). v2: - s/force_compat_profile/allow_higher_compat_version Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Marek Olšák <[email protected]> Reviewed-by: Edmondo Tommasina <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]>
Diffstat (limited to 'src/gallium/state_trackers')
-rw-r--r--src/gallium/state_trackers/dri/dri_screen.c3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/gallium/state_trackers/dri/dri_screen.c b/src/gallium/state_trackers/dri/dri_screen.c
index a950f5241d2..1e278c3d1c2 100644
--- a/src/gallium/state_trackers/dri/dri_screen.c
+++ b/src/gallium/state_trackers/dri/dri_screen.c
@@ -70,6 +70,7 @@ const __DRIconfigOptionsExtension gallium_config_options = {
DRI_CONF_DISABLE_SHADER_BIT_ENCODING("false")
DRI_CONF_FORCE_GLSL_VERSION(0)
DRI_CONF_ALLOW_GLSL_EXTENSION_DIRECTIVE_MIDSHADER("false")
+ DRI_CONF_ALLOW_HIGHER_COMPAT_VERSION("false")
DRI_CONF_SECTION_END
DRI_CONF_SECTION_MISCELLANEOUS
@@ -99,6 +100,8 @@ dri_fill_st_options(struct st_config_options *options,
driQueryOptionb(optionCache, "force_s3tc_enable");
options->allow_glsl_extension_directive_midshader =
driQueryOptionb(optionCache, "allow_glsl_extension_directive_midshader");
+ options->allow_higher_compat_version =
+ driQueryOptionb(optionCache, "allow_higher_compat_version");
options->glsl_zero_init = driQueryOptionb(optionCache, "glsl_zero_init");
}