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authorJosé Fonseca <[email protected]>2009-09-22 17:40:20 +0100
committerJosé Fonseca <[email protected]>2009-09-23 10:32:51 +0100
commitf724036f0045bd28f323af3666c43b3ef03b6886 (patch)
tree53300e51e3c6267a651cfe45add379983c9f2a9f /src/gallium/state_trackers/wgl/stw_framebuffer.c
parent8d1af5991d739e33962e8ca52c6a5ce1c9204ce6 (diff)
wgl: Flatten the source tree.
It is easier to have the WGL API on top of the ICD callbacks as Microsoft's own implementation does, than to have a seperate shared entity. This source reorganization is in antecipation of that.
Diffstat (limited to 'src/gallium/state_trackers/wgl/stw_framebuffer.c')
-rw-r--r--src/gallium/state_trackers/wgl/stw_framebuffer.c493
1 files changed, 493 insertions, 0 deletions
diff --git a/src/gallium/state_trackers/wgl/stw_framebuffer.c b/src/gallium/state_trackers/wgl/stw_framebuffer.c
new file mode 100644
index 00000000000..b8956bb5509
--- /dev/null
+++ b/src/gallium/state_trackers/wgl/stw_framebuffer.c
@@ -0,0 +1,493 @@
+/**************************************************************************
+ *
+ * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#include <windows.h>
+
+#include "main/context.h"
+#include "pipe/p_format.h"
+#include "pipe/p_screen.h"
+#include "state_tracker/st_context.h"
+#include "state_tracker/st_public.h"
+
+#ifdef DEBUG
+#include "trace/tr_screen.h"
+#include "trace/tr_texture.h"
+#endif
+
+#include "stw_framebuffer.h"
+#include "stw_device.h"
+#include "stw_public.h"
+#include "stw_winsys.h"
+#include "stw_tls.h"
+
+
+/**
+ * Search the framebuffer with the matching HWND while holding the
+ * stw_dev::fb_mutex global lock.
+ */
+static INLINE struct stw_framebuffer *
+stw_framebuffer_from_hwnd_locked(
+ HWND hwnd )
+{
+ struct stw_framebuffer *fb;
+
+ for (fb = stw_dev->fb_head; fb != NULL; fb = fb->next)
+ if (fb->hWnd == hwnd) {
+ pipe_mutex_lock(fb->mutex);
+ break;
+ }
+
+ return fb;
+}
+
+
+/**
+ * Destroy this framebuffer. Both stw_dev::fb_mutex and stw_framebuffer::mutex
+ * must be held, by this order. Obviously no further access to fb can be done
+ * after this.
+ */
+static INLINE void
+stw_framebuffer_destroy_locked(
+ struct stw_framebuffer *fb )
+{
+ struct stw_framebuffer **link;
+
+ link = &stw_dev->fb_head;
+ while (*link != fb)
+ link = &(*link)->next;
+ assert(*link);
+ *link = fb->next;
+ fb->next = NULL;
+
+ st_unreference_framebuffer(fb->stfb);
+
+ pipe_mutex_unlock( fb->mutex );
+
+ pipe_mutex_destroy( fb->mutex );
+
+ FREE( fb );
+}
+
+
+void
+stw_framebuffer_release(
+ struct stw_framebuffer *fb)
+{
+ assert(fb);
+ pipe_mutex_unlock( fb->mutex );
+}
+
+
+static INLINE void
+stw_framebuffer_get_size( struct stw_framebuffer *fb )
+{
+ unsigned width, height;
+ RECT rect;
+
+ assert(fb->hWnd);
+
+ GetClientRect( fb->hWnd, &rect );
+ width = rect.right - rect.left;
+ height = rect.bottom - rect.top;
+
+ if(width < 1)
+ width = 1;
+ if(height < 1)
+ height = 1;
+
+ if(width != fb->width || height != fb->height) {
+ fb->must_resize = TRUE;
+ fb->width = width;
+ fb->height = height;
+ }
+}
+
+
+/**
+ * @sa http://msdn.microsoft.com/en-us/library/ms644975(VS.85).aspx
+ * @sa http://msdn.microsoft.com/en-us/library/ms644960(VS.85).aspx
+ */
+LRESULT CALLBACK
+stw_call_window_proc(
+ int nCode,
+ WPARAM wParam,
+ LPARAM lParam )
+{
+ struct stw_tls_data *tls_data;
+ PCWPSTRUCT pParams = (PCWPSTRUCT)lParam;
+ struct stw_framebuffer *fb;
+
+ tls_data = stw_tls_get_data();
+ if(!tls_data)
+ return 0;
+
+ if (nCode < 0)
+ return CallNextHookEx(tls_data->hCallWndProcHook, nCode, wParam, lParam);
+
+ if (pParams->message == WM_WINDOWPOSCHANGED) {
+ /* We handle WM_WINDOWPOSCHANGED instead of WM_SIZE because according to
+ * http://blogs.msdn.com/oldnewthing/archive/2008/01/15/7113860.aspx
+ * WM_SIZE is generated from WM_WINDOWPOSCHANGED by DefWindowProc so it
+ * can be masked out by the application. */
+ LPWINDOWPOS lpWindowPos = (LPWINDOWPOS)pParams->lParam;
+ if((lpWindowPos->flags & SWP_SHOWWINDOW) ||
+ !(lpWindowPos->flags & SWP_NOSIZE)) {
+ fb = stw_framebuffer_from_hwnd( pParams->hwnd );
+ if(fb) {
+ /* Size in WINDOWPOS includes the window frame, so get the size
+ * of the client area via GetClientRect. */
+ stw_framebuffer_get_size(fb);
+ stw_framebuffer_release(fb);
+ }
+ }
+ }
+ else if (pParams->message == WM_DESTROY) {
+ pipe_mutex_lock( stw_dev->fb_mutex );
+ fb = stw_framebuffer_from_hwnd_locked( pParams->hwnd );
+ if(fb)
+ stw_framebuffer_destroy_locked(fb);
+ pipe_mutex_unlock( stw_dev->fb_mutex );
+ }
+
+ return CallNextHookEx(tls_data->hCallWndProcHook, nCode, wParam, lParam);
+}
+
+
+struct stw_framebuffer *
+stw_framebuffer_create(
+ HDC hdc,
+ int iPixelFormat )
+{
+ HWND hWnd;
+ struct stw_framebuffer *fb;
+ const struct stw_pixelformat_info *pfi;
+
+ /* We only support drawing to a window. */
+ hWnd = WindowFromDC( hdc );
+ if(!hWnd)
+ return NULL;
+
+ fb = CALLOC_STRUCT( stw_framebuffer );
+ if (fb == NULL)
+ return NULL;
+
+ fb->hDC = hdc;
+ fb->hWnd = hWnd;
+ fb->iPixelFormat = iPixelFormat;
+
+ fb->pfi = pfi = stw_pixelformat_get_info( iPixelFormat - 1 );
+
+ stw_pixelformat_visual(&fb->visual, pfi);
+
+ stw_framebuffer_get_size(fb);
+
+ pipe_mutex_init( fb->mutex );
+
+ /* This is the only case where we lock the stw_framebuffer::mutex before
+ * stw_dev::fb_mutex, since no other thread can know about this framebuffer
+ * and we must prevent any other thread from destroying it before we return.
+ */
+ pipe_mutex_lock( fb->mutex );
+
+ pipe_mutex_lock( stw_dev->fb_mutex );
+ fb->next = stw_dev->fb_head;
+ stw_dev->fb_head = fb;
+ pipe_mutex_unlock( stw_dev->fb_mutex );
+
+ return fb;
+}
+
+
+BOOL
+stw_framebuffer_allocate(
+ struct stw_framebuffer *fb)
+{
+ assert(fb);
+
+ if(!fb->stfb) {
+ const struct stw_pixelformat_info *pfi = fb->pfi;
+ enum pipe_format colorFormat, depthFormat, stencilFormat;
+
+ colorFormat = pfi->color_format;
+
+ assert(pf_layout( pfi->depth_stencil_format ) == PIPE_FORMAT_LAYOUT_RGBAZS );
+
+ if(pf_get_component_bits( pfi->depth_stencil_format, PIPE_FORMAT_COMP_Z ))
+ depthFormat = pfi->depth_stencil_format;
+ else
+ depthFormat = PIPE_FORMAT_NONE;
+
+ if(pf_get_component_bits( pfi->depth_stencil_format, PIPE_FORMAT_COMP_S ))
+ stencilFormat = pfi->depth_stencil_format;
+ else
+ stencilFormat = PIPE_FORMAT_NONE;
+
+ assert(fb->must_resize);
+ assert(fb->width);
+ assert(fb->height);
+
+ fb->stfb = st_create_framebuffer(
+ &fb->visual,
+ colorFormat,
+ depthFormat,
+ stencilFormat,
+ fb->width,
+ fb->height,
+ (void *) fb );
+
+ // to notify the context
+ fb->must_resize = TRUE;
+ }
+
+ return fb->stfb ? TRUE : FALSE;
+}
+
+
+/**
+ * Update the framebuffer's size if necessary.
+ */
+void
+stw_framebuffer_update(
+ struct stw_framebuffer *fb)
+{
+ assert(fb->stfb);
+ assert(fb->height);
+ assert(fb->width);
+
+ /* XXX: It would be nice to avoid checking the size again -- in theory
+ * stw_call_window_proc would have cought the resize and stored the right
+ * size already, but unfortunately threads created before the DllMain is
+ * called don't get a DLL_THREAD_ATTACH notification, and there is no way
+ * to know of their existing without using the not very portable PSAPI.
+ */
+ stw_framebuffer_get_size(fb);
+
+ if(fb->must_resize) {
+ st_resize_framebuffer(fb->stfb, fb->width, fb->height);
+ fb->must_resize = FALSE;
+ }
+}
+
+
+void
+stw_framebuffer_cleanup( void )
+{
+ struct stw_framebuffer *fb;
+ struct stw_framebuffer *next;
+
+ pipe_mutex_lock( stw_dev->fb_mutex );
+
+ fb = stw_dev->fb_head;
+ while (fb) {
+ next = fb->next;
+
+ pipe_mutex_lock(fb->mutex);
+ stw_framebuffer_destroy_locked(fb);
+
+ fb = next;
+ }
+ stw_dev->fb_head = NULL;
+
+ pipe_mutex_unlock( stw_dev->fb_mutex );
+}
+
+
+/**
+ * Given an hdc, return the corresponding stw_framebuffer.
+ */
+static INLINE struct stw_framebuffer *
+stw_framebuffer_from_hdc_locked(
+ HDC hdc )
+{
+ HWND hwnd;
+ struct stw_framebuffer *fb;
+
+ /*
+ * Some applications create and use several HDCs for the same window, so
+ * looking up the framebuffer by the HDC is not reliable. Use HWND whenever
+ * possible.
+ */
+ hwnd = WindowFromDC(hdc);
+ if(hwnd)
+ return stw_framebuffer_from_hwnd_locked(hwnd);
+
+ for (fb = stw_dev->fb_head; fb != NULL; fb = fb->next)
+ if (fb->hDC == hdc) {
+ pipe_mutex_lock(fb->mutex);
+ break;
+ }
+
+ return fb;
+}
+
+
+/**
+ * Given an hdc, return the corresponding stw_framebuffer.
+ */
+struct stw_framebuffer *
+stw_framebuffer_from_hdc(
+ HDC hdc )
+{
+ struct stw_framebuffer *fb;
+
+ pipe_mutex_lock( stw_dev->fb_mutex );
+ fb = stw_framebuffer_from_hdc_locked(hdc);
+ pipe_mutex_unlock( stw_dev->fb_mutex );
+
+ return fb;
+}
+
+
+/**
+ * Given an hdc, return the corresponding stw_framebuffer.
+ */
+struct stw_framebuffer *
+stw_framebuffer_from_hwnd(
+ HWND hwnd )
+{
+ struct stw_framebuffer *fb;
+
+ pipe_mutex_lock( stw_dev->fb_mutex );
+ fb = stw_framebuffer_from_hwnd_locked(hwnd);
+ pipe_mutex_unlock( stw_dev->fb_mutex );
+
+ return fb;
+}
+
+
+BOOL
+stw_pixelformat_set(
+ HDC hdc,
+ int iPixelFormat )
+{
+ uint count;
+ uint index;
+ struct stw_framebuffer *fb;
+
+ index = (uint) iPixelFormat - 1;
+ count = stw_pixelformat_get_extended_count();
+ if (index >= count)
+ return FALSE;
+
+ fb = stw_framebuffer_from_hdc_locked(hdc);
+ if(fb) {
+ /* SetPixelFormat must be called only once */
+ stw_framebuffer_release( fb );
+ return FALSE;
+ }
+
+ fb = stw_framebuffer_create(hdc, iPixelFormat);
+ if(!fb) {
+ return FALSE;
+ }
+
+ stw_framebuffer_release( fb );
+
+ /* Some applications mistakenly use the undocumented wglSetPixelFormat
+ * function instead of SetPixelFormat, so we call SetPixelFormat here to
+ * avoid opengl32.dll's wglCreateContext to fail */
+ if (GetPixelFormat(hdc) == 0) {
+ SetPixelFormat(hdc, iPixelFormat, NULL);
+ }
+
+ return TRUE;
+}
+
+
+int
+stw_pixelformat_get(
+ HDC hdc )
+{
+ int iPixelFormat = 0;
+ struct stw_framebuffer *fb;
+
+ fb = stw_framebuffer_from_hdc(hdc);
+ if(fb) {
+ iPixelFormat = fb->iPixelFormat;
+ stw_framebuffer_release(fb);
+ }
+
+ return iPixelFormat;
+}
+
+
+BOOL
+stw_swap_buffers(
+ HDC hdc )
+{
+ struct stw_framebuffer *fb;
+ struct pipe_screen *screen;
+ struct pipe_surface *surface;
+
+ fb = stw_framebuffer_from_hdc( hdc );
+ if (fb == NULL)
+ return FALSE;
+
+ if (!(fb->pfi->pfd.dwFlags & PFD_DOUBLEBUFFER)) {
+ stw_framebuffer_release(fb);
+ return TRUE;
+ }
+
+ /* If we're swapping the buffer associated with the current context
+ * we have to flush any pending rendering commands first.
+ */
+ st_notify_swapbuffers( fb->stfb );
+
+ screen = stw_dev->screen;
+
+ if(!st_get_framebuffer_surface( fb->stfb, ST_SURFACE_BACK_LEFT, &surface )) {
+ /* FIXME: this shouldn't happen, but does on glean */
+ stw_framebuffer_release(fb);
+ return FALSE;
+ }
+
+#ifdef DEBUG
+ if(stw_dev->trace_running) {
+ screen = trace_screen(screen)->screen;
+ surface = trace_surface(surface)->surface;
+ }
+#endif
+
+ stw_dev->stw_winsys->flush_frontbuffer( screen, surface, hdc );
+
+ stw_framebuffer_update(fb);
+ stw_framebuffer_release(fb);
+
+ return TRUE;
+}
+
+
+BOOL
+stw_swap_layer_buffers(
+ HDC hdc,
+ UINT fuPlanes )
+{
+ if(fuPlanes & WGL_SWAP_MAIN_PLANE)
+ return stw_swap_buffers(hdc);
+
+ return FALSE;
+}