diff options
author | José Fonseca <[email protected]> | 2009-12-31 20:19:18 +0000 |
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committer | José Fonseca <[email protected]> | 2010-01-01 12:16:19 +0000 |
commit | 3d747eded475b227cc025391d0438a5dd1357cb9 (patch) | |
tree | a28aa33f87abddc093684d28a92a90563eb9e17b /src/gallium/state_trackers/wgl/SConscript | |
parent | 33f44b93d26a1d0c2c15a2613b07510825bc1d54 (diff) |
scons: Don't globally define WIN32_LEAN_AND_MEAN.
Some of the demo progams legitimately need the functionality
that's disabled by WIN32_LEAN_AND_MEAN.
Instead the solution should be to define WIN32_LEAN_AND_MEAN just before
including windows.h on a case by case basis.
Diffstat (limited to 'src/gallium/state_trackers/wgl/SConscript')
-rw-r--r-- | src/gallium/state_trackers/wgl/SConscript | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/gallium/state_trackers/wgl/SConscript b/src/gallium/state_trackers/wgl/SConscript index b05944a33b3..352c087475e 100644 --- a/src/gallium/state_trackers/wgl/SConscript +++ b/src/gallium/state_trackers/wgl/SConscript @@ -11,10 +11,11 @@ if env['platform'] in ['windows']: '.', ]) - env.Append(CPPDEFINES = [ + env.AppendUnique(CPPDEFINES = [ '_GDI32_', # prevent wgl* being declared __declspec(dllimport) 'BUILD_GL32', # declare gl* as __declspec(dllexport) in Mesa headers 'WIN32_THREADS', # use Win32 thread API + 'WIN32_LEAN_AND_MEAN', # http://msdn2.microsoft.com/en-us/library/6dwk3a1z.aspx ]) sources = [ |